Latvia University of Life Sciences and Technologies (LATVIA)
About this paper:
Appears in: INTED2023 Proceedings
Publication year: 2023
Pages: 5927-5931
ISBN: 978-84-09-49026-4
ISSN: 2340-1079
doi: 10.21125/inted.2023.1557
Conference name: 17th International Technology, Education and Development Conference
Dates: 6-8 March, 2023
Location: Valencia, Spain
Mixed-reality is gaining its momentum in the world where concepts as virtual reality and augmented reality is already understood. Mixed-reality is a technology which allows to display digital elements in real-world environment with ability to interact with these elements. There are more commonalities between mixed-reality and augmented reality, but certain technological advances are driving mixed-reality in a direction of high-fidelity holographic representations of objects or people in real world environment and interactions between them.

One of the promising technological solution is proposed by Microsoft with Windows Mixed Reality. As for hardware Microsoft HoloLens, MagicLeap One, Dimension NXG AjnaLens and Nreal Light can be named.

This paper focus on introduction of mixed-reality applications in university degree curriculums for ICT and non-ICT students. Proposing curriculum framework based on current stage of mixed-reality development.

For non-ICT students mixed-reality module is proposed as a part of course, for example as a sub module for Anatomy course for Veterinary medicine students.
For ICT field students, study course development guidelines and proposed structure are introduced, including setting up development environment, creating 3D objects and integrating 3D objects into mixed reality application while developing key interaction functionality.

Sample module is proposed and integrated into 3 ECTS course “Virtual Environment Design and Programming” for 3rd year students of software engineering programme at Latvia University of Life Sciences and Technologies.
Course design, mixed-reality, university curriculum.