TRANSMISSION OF KNOWLEDGE THROUGH VIRTUAL TOOLS
Escuela de Ingenieros de Bilbao (SPAIN)
About this paper:
Appears in:
INTED2009 Proceedings
Publication year: 2009
Pages: 160-172
ISBN: 978-84-612-7578-6
ISSN: 2340-1079
Conference name: 3rd International Technology, Education and Development Conference
Dates: 9-11 March, 2009
Location: Valencia, Spain
Abstract:
The presentation talks about how the virtual worlds either through immersive video games or tools like second life boost the chances of obtaining knowledge of an easy, cheap, fun and consistent with the technical capabilities of our future generations, will be offered during the explanation examples developed in the department of business organization of the Engineering School of Bilbao among those who showed:
1. WebQuest on video game
2. Experience of PhD courses through virtual environments
3. Creating a Virtual Community of Knowledge in the metaverse
4. Experiences of medical care to patients in virtual environments
5. Business experiences in virtual environmentsKeywords:
knowledge, transmission of knowledge, virtual environment, 3d.