@InProceedings{TSUTSUI2016ATA,
author = {Tsutsui, K. and Davierwala, S. and Takada, H.},
title = {A TABLET-BASED PUZZLE GAME TO SOLVE THE PROBLEM OF CHILDREN’S ILLITERACY IN DEVELOPING COUNTRIES},
series = {10th International Technology, Education and Development Conference},
booktitle = {INTED2016 Proceedings},
isbn = {978-84-608-5617-7},
issn = {2340-1079},
doi = {10.21125/inted.2016.1112},
url = {https://dx.doi.org/10.21125/inted.2016.1112},
publisher = {IATED},
location = {Valencia, Spain},
month = {7-9 March, 2016},
year = {2016},
pages = {472-477}}
TY - CONF
AU - K. Tsutsui
AU - S. Davierwala
AU - H. Takada
TI - A TABLET-BASED PUZZLE GAME TO SOLVE THE PROBLEM OF CHILDREN’S ILLITERACY IN DEVELOPING COUNTRIES
SN - 978-84-608-5617-7/2340-1079
DO - 10.21125/inted.2016.1112
PY - 2016
Y1 - 7-9 March, 2016
CI - Valencia, Spain
JO - 10th International Technology, Education and Development Conference
JA - INTED2016 Proceedings
SP - 472
EP - 477
ER -
K. Tsutsui, S. Davierwala, H. Takada (2016) A TABLET-BASED PUZZLE GAME TO SOLVE THE PROBLEM OF CHILDREN’S ILLITERACY IN DEVELOPING COUNTRIES, INTED2016 Proceedings, pp. 472-477.