STIMULATION OF GROSS MOTOR AND SOCIAL ABILITY IN EARLY CHILDREN THROUGH TRADITIONAL GAME MODIFICATION
Universitas Terbuka (INDONESIA)
About this paper:
Conference name: 17th International Technology, Education and Development Conference
Dates: 6-8 March, 2023
Location: Valencia, Spain
Abstract:
In the millennial era, almost all aspects of life are carried out through digital equipment. This condition makes things easier and may save time, effort, and money. However, this condition makes people lazy to move it can affect their physical abilities and socialization (Kusuma & Sutapa, 2020. This also occurs in early childhood. They prefer to play with gadgets and stay indoors so their gross motor abilities and social abilities are not stimulated properly (Kusuma & Sutapa, 2020; Lynn van der Schaaf et al., 2021). In order to avoid this problem, a comprehensive game tool was developed which was modified from traditional games in Nusa Tenggara, Indonesia. The game tool is called Komodoria. The development of this tool was carried out from 2018 to 2020 with research and development stages from Borg and Gall. This article describes the effectiveness try out the comprehension game tool to stimulate children's gross motor and social skills. The test of the comprehension game tool was carried out for 6 months (February – August 2022). The research subjects totaled 200 children aged 5-6 years who came from 10 kindergartens throughout Jabodeta (District of Jakarta-Bogor-Depok-Tangerang). The application of this comprehension game tool was carried out by the class teacher. Data is processed and analyzed by percentage and descriptive qualitative. The trial implementation of this game tool is carried out with a systematic and directed procedure.
This procedure includes:
1) Identifying kindergartens that are willing to carry out trials.
2) Selecting kindergartens that meet the requirements for conducting trials
3) Conducting equalization of perceptions about the Komodoria game tools and training on how to apply the games to teachers who will implement them.
4) implementation of trials.
5) monitoring the implementation of trials and conducting focus group discussions.
6) continue the trial implementation.
7) evaluation of the trial implementation.
The results showed that this comprehensive game tool was quite effective in improving children's gross motor and social skills. The recommendation submitted is that the Komodo game tool cannot replace the role of the teacher in the learning process. Keywords:
Stimulation, gross motor ability, social ability, early children, traditional game modification.