DIGITAL LIBRARY
A COLLABORATIVE EASSESSMENT TOOL TO DEVELOP TACTICAL UNDERSTANDING IN GAME TEACHING
1 Tokyo Gakugei University (JAPAN)
2 Murakami Elementary School in Murakami City (JAPAN)
3 Masago Elementary School in Niigata City (JAPAN)
About this paper:
Appears in: ICERI2021 Proceedings
Publication year: 2021
Pages: 3033-3039
ISBN: 978-84-09-34549-6
ISSN: 2340-1095
doi: 10.21125/iceri.2021.0756
Conference name: 14th annual International Conference of Education, Research and Innovation
Dates: 8-9 November, 2021
Location: Online Conference
Abstract:
The primary teaching strategy for game units in physical education is the game-based approaches represented by the Teaching Games for Understanding. A representative assessment in this approach is the Game Performance Assessment Instrument. Suzuki (2012) pointed out the problems with this assessment and proposed an assessment that focuses on the game's contribution. Thus, it is called Game Contribution Assessment Instrument. However, it is often criticized for being subjective. To address this issue, A collaborative assessment method in which observers take turns filling in the necessary elements of game analysis and creating a single sheet using multiple tablet devices connected to a network was developed. 6 hours of class practice using this evaluation in a 6th-grade elementary school class were conducted.Throughout the unit, the students' comments on a reflection sheet were collected. As a result of text mining and analysis of the data entered in this sheet, an assessment was conducted where the students' thinking became able to think about how to behave in the game based on an appropriate tactical understanding, effectively promoting the children's tactical understanding.
Keywords:
E-Assessment, Game Teaching, Tactical Understanding, Physical Education.