LEARNING STEM WITH MOBILE TECHNOLOGY: EXPERIENCES AND EXAMPLES OF PHYSICS, MATH, CALCULATOR (WITH YOUR FINGERTIPS)!
1 University of Girona (SPAIN)
2 JTT (SPAIN)
3 University of Jivaskila (FINLAND)
4 Polytechincal University of Catalonia (SPAIN)
About this paper:
Conference name: 11th International Technology, Education and Development Conference
Dates: 6-8 March, 2017
Location: Valencia, Spain
Abstract:Mobile technology is pushing STEM (science, technology, engineering and mathematics) towards new paradigms because digital natives do not cope “classical” or textual ways. Nowadays, computing is more about graphics than anything else. So, mobile users demand new features for numerical relations (mathematics) as graphical interfaces (representation with geometrical shapes, symmetries, colors, fractals…) with a coherent, intuitive and integrated graphical context as well as using multi-touch gestures. Educators are looking for new ways and industry is eager for real mobile solutions for its needs. This communication proposes topics for a new mobile math platform for mEducation and industry applications.
Some STEM topics are explained and/or showed. A physics formula that can be solved with graphics and multi-touch gestures. Playing different engineering scenarios using 3D geometric figures with mobile technology. From the discount formula, any question related with ticket price, discount and final price: solving a linear equation with your fingertip. Lastly, a calculator that no number is typed!
Nowadays most of the math apps are for primary school and they are designed as an extension to classical knowledge that makes them not optimal for mobile devices. A mobile way is a good way to complement numerical relations with the use of tablets.
Keywords: Tablet, smartphone, mobile technology, math, physics.