About this paper

Appears in:
Pages: 1256-1260
Publication year: 2016
ISBN: 978-84-608-5617-7
ISSN: 2340-1079
doi: 10.21125/inted.2016.1278

Conference name: 10th International Technology, Education and Development Conference
Dates: 7-9 March, 2016
Location: Valencia, Spain


J.J. Suñol, J.M. Güell, J. Suy, J. Tarrés

University of Girona (SPAIN)
Mobile Math technology (MMT) is an efficient tool to manage Mathematics and Physics equations and formulas trough graphical context and multi touch features. The development of mobile learning systems provides the learner the possibility to test its knowledge inside or outside the classroom. MMT allows students to work, in a visual and tactile manner, with the equations used in the course. MMT can play with the variables of the equations to help students reaching the final result. Thus, students are not passive subjects, now they are part of the process. This is a new experience for them, a role that motivates. Likewise, graphic representations must be easy to understand for the end users because they should be able to understand the physical phenomena associated to the relations between the physical quantities and to play with these variables to get the full potential of the developed applications.

In this work, graphical representations and relational maps were developed for learning Physics with mobile phone technology. A graphical context has three features: broadness, intuitiveness and coherence. Graphs are applied to represent typical Physics equations showing: a) the relations between physics magnitudes and equations and b) the potential of our applications. The main characteristics of our approach are: a) a graphical context (symmetries, colors, icons...) manages Physics information in a coherent and intuitive way, b) user manages dynamic information when establishing input values, processing and quantifying the results, c) the way of operating and representing numbers through geometrical forms: any number can be graphically visualized in any tablet screen! and d) no text or number-driven way. A graphical way is fully used. Everything is done at a one-touch screen!
It is a work always in continuous progress that aims to stimulate further research and development in fields as neuroscience.

[1] D.C. Bogatinoska, A. Karadimce. (2013). Design and development of interactive m-learning applications for learning Physics. Virtual Multidisciplinary Conference QUAESTI, 16-20, pp.197-201.
[2] M. Oprea, C. Miron. (2014). Mobile phones in the modern teaching of Physics. Romanian Reports in Physics. 66(4) pp. 1236-1252.
[3] J.J. Suñol, J.M. Güell, L. Montoro, J. Tarrés, J. Suy. (2015). Learning physics with mobile technology: experiences and future developments. Physics at your fingertips! EDULEARN Conference.
keywords: mmt, physics, m-learning.
author = {Su{\~n}ol, J.J. and G{\"{u}}ell, J.M. and Suy, J. and Tarr{\'{e}}s, J.},
series = {10th International Technology, Education and Development Conference},
booktitle = {INTED2016 Proceedings},
isbn = {978-84-608-5617-7},
issn = {2340-1079},
doi = {10.21125/inted.2016.1278},
url = {http://dx.doi.org/10.21125/inted.2016.1278},
publisher = {IATED},
location = {Valencia, Spain},
month = {7-9 March, 2016},
year = {2016},
pages = {1256-1260}}
AU - J.J. Suñol AU - J.M. Güell AU - J. Suy AU - J. Tarrés
SN - 978-84-608-5617-7/2340-1079
DO - 10.21125/inted.2016.1278
PY - 2016
Y1 - 7-9 March, 2016
CI - Valencia, Spain
JO - 10th International Technology, Education and Development Conference
JA - INTED2016 Proceedings
SP - 1256
EP - 1260
ER -
J.J. Suñol, J.M. Güell, J. Suy, J. Tarrés (2016) PHYSICS WITH MOBILE MATH TECHNOLOGY, INTED2016 Proceedings, pp. 1256-1260.