DIGITAL LIBRARY
BRIDGING STEAM AND INCLUSIVE EDUCATION IN THE SPICE PROJECT
Hellenic Open University (GREECE)
About this paper:
Appears in: INTED2024 Proceedings
Publication year: 2024
Pages: 7732-7736
ISBN: 978-84-09-59215-9
ISSN: 2340-1079
doi: 10.21125/inted.2024.2063
Conference name: 18th International Technology, Education and Development Conference
Dates: 4-6 March, 2024
Location: Valencia, Spain
Abstract:
STEAM education, an interdisciplinary approach integrating Science, Technology, Engineering, Arts, and Mathematics, aims to foster critical thinking and innovation in learners. Inclusive education, on the other hand, emphasizes the importance of accommodating diverse learning needs, ensuring all students, including those with disabilities, have equal access to educational opportunities. However, a significant gap exists in effectively combining STEAM education with inclusive education principles, particularly for students with Mild Disabilities in primary education settings.

The Erasmus+ project SpicE: Special Education STEAM Academy aims to revolutionize the way STEAM education is delivered to students with Mild Disabilities in Primary Education. Recognizing the challenges faced in European school systems, SpicE focuses on equipping teachers with the necessary competences to integrate STEAM education effectively into Special Education. Based on this context, the SpicE project primarily focuses on creating two key frameworks: a Competence Framework for STEAM in Special Education and an Educational Framework for educators. These frameworks aim to bridge skill gaps by aligning with both existing and emerging educational job profiles. Additionally, the project plans to design and implement an Educational Program, carefully aligning the educators needs with the specialized curriculum goals, as outlined in these frameworks. A crucial aspect of SpicE is its commitment to a community-driven approach, cultivating a Community of Practice that not only supports the project's immediate goals but also lays the groundwork for establishing a sustainable 'STEAM in Special Education Alliance.'

This paper details the comprehensive methodology and the outcomes of the SpicE project, highlighting its innovative approaches to integrating STEAM and Special Education. Through this project, educators will be empowered with the skills and knowledge to effectively implement inclusive STEAM education, thereby enhancing the learning experience for all students, particularly those with Mild Disabilities.
Keywords:
STEAM Education, Inclusive Education, Teacher Professional Development, Competence Development.