DIGITAL LIBRARY
DEVELOPING INTERACTIVE E-CONTENTS FOR A MATHEMATIC ERASMUS+ PROJECT – CHALLENGES AND EXPERIENCES
1 CEOS.PP / ISCAP / P.PORTO (PORTUGAL)
2 Koszalin University of Technology (POLAND)
3 Tallinn University of Technology (ESTONIA)
4 University of the Basque Country UPV/EHU (SPAIN)
5 Technical University of Cluj Napoca (ROMANIA)
6 Letterkenny Institute of Technology (IRELAND)
About this paper:
Appears in: INTED2020 Proceedings
Publication year: 2020
Pages: 477-485
ISBN: 978-84-09-17939-8
ISSN: 2340-1079
doi: 10.21125/inted.2020.0203
Conference name: 14th International Technology, Education and Development Conference
Dates: 2-4 March, 2020
Location: Valencia, Spain
Abstract:
Stimulating students for learning is an extremely recurring theme that never seems finished, remaining in the frontline of teachers’ day by day struggle, and this recurrent factor is exponentiated when the subjects are directly related with Mathematics.

In November 2018 the European Project EngiMath started to work in the development of a common Math course for engineering students from the 6 countries of the consortium – Estonia, Ireland, Poland, Portugal, Romania and Spain. This course will be an online course with all the usual features and e-contents, however the project partners have been particularly focused on the pedagogical features and real digital competences when developing all the materials and interactive e-contents. An exhaustive search has been developed for the best way to build interactive content that would stimulate students to improve their basic mathematical skills, dealing with all the time and financial constraints, common to European higher education.

This paper will describe, in a detailed way, all the steps of the construction of the theoretical contents, in English, which are the basis of the course proposed by the project and that are now being translated to each of the five distinct mother languages to avoid the frequent interpretation misleading problems for students and other cultural hitches. These e-contents are based on the construction of SCORM packages (Shareable Content Object Reference Model) for Moodle platform, created over animated presentations to promote students’ interaction and avoid drop out behaviours.
Keywords:
Erasmus+ Projects, Mathematics Curricula, Higher Education, Engineering Education, Teaching Methods, Learning Objectives, Math Skills, Educational Experiences.