DIGITAL LIBRARY
A LESSON STUDY ON PROGRAMMING AS AN INSTRUMENT TO LEARN MATHEMATICS AND SOCIAL SCIENCE IN PRIMARY SCHOOL
1 Strandskolan (SWEDEN)
2 Tyresö Skola (SWEDEN)
3 Stockholm University (SWEDEN)
About this paper:
Appears in: INTED2019 Proceedings
Publication year: 2019
Pages: 2230-2235
ISBN: 978-84-09-08619-1
ISSN: 2340-1079
doi: 10.21125/inted.2019.0622
Conference name: 13th International Technology, Education and Development Conference
Dates: 11-13 March, 2019
Location: Valencia, Spain
Abstract:
Computational thinking has been introduced in many countries around the world and teachers are working intensely to incorporate programming activities in the classroom. However, teachers are faced with several challenges due to the fact that there is still little research conducted focusing on programming education for younger children, that programming didactics is a rather new phenomenon for the K-9 educational system, and that K-9 teachers have little training with regards to programming. In Sweden for instance, programming has been introduced in several subjects and not as a subject in its own, which create a pressure on teachers to utilize programming as an instrument to teach and enhance learning of different subjects such as mathematics.

In this paper, we report on a larger lesson study conducted in a primary school (grade 6) in Sweden with a total of 155 participating pupils. The aim of the developed lesson was to study if visual programming languages, in this case Scratch, can be used to teach computational thinking, mathematics and social science in an interdisciplinary way.

Thus, the paper more specifically presents findings related to:
1) reflections of the use of lesson study methodology to develop programming education;
2) how programming can be utilized as an instrument to teach mathematics as well as social sciences in an interdisciplinary way;
3) the didactical strategies employed by the teachers.
Keywords:
Programming, computational thinking, mathematics, social science, lesson study.