DIGITAL LIBRARY
EFFECT OF STEAM – BASED INTEGRATED LEARNING UNITS ON 5TH GRADE STUDENTS
Srinakharinwirot University (THAILAND)
About this paper:
Appears in: ICERI2016 Proceedings
Publication year: 2016
Pages: 3801-3807
ISBN: 978-84-617-5895-1
ISSN: 2340-1095
doi: 10.21125/iceri.2016.1901
Conference name: 9th annual International Conference of Education, Research and Innovation
Dates: 14-16 November, 2016
Location: Seville, Spain
Abstract:
The effects of globalization can be seen around the world, including in Thailand. To stay globally competitive, science educators in all grade levels are calling for increasing research in STEM education. STEAM Education is foundation of STEM Education. Putting arts (A) in STEM education can make more fun and easy to implement in the elementary grade level.

In this study, the purposes were:
1) to develop STEAM learning units for fifth grade students
2) to evaluate the STEAM learning units on science learning achievement and investigate students’ scientific creativity.

Satisfaction of the students who learn the STEAM learning units also assess. The research design was one group pretest-posttest design. A sample of 75 fifth grade in the first semester of academic year 2015 was purposely selected.

The research instruments were composed of:
1) an achievement test;
2) a scientific creativity test; and
3) a satisfaction questionnaire.

The results were the following:
1) The post-learning achievement of the students were higher than the pre-learning counterpart achievement and passed level of the criterion (65%) at the .05 level of significance.
2) The post-learning scientific creativity was higher than that of pre-learning at the .05 level of significance and
3) The satisfaction for learning management was good at the .05 level of significance.
Keywords:
Scientific Creativity, STEAM Education, Integrated Learning, Science Learning Achievement.