About this paper

Appears in:
Pages: 3887-3895
Publication year: 2016
ISBN: 978-84-608-5617-7
ISSN: 2340-1079
doi: 10.21125/inted.2016.1941

Conference name: 10th International Technology, Education and Development Conference
Dates: 7-9 March, 2016
Location: Valencia, Spain

DESIGNING A ‘WONDERFUL’ VIRTUAL WORLD IN SECOND LIFE FOR ENHANCING CREATIVE PROBLEM SOLVING SKILLS

D. Sideris1, F. Paraskeva2, A. Alexiou2, A. Chatziiliou2

1Hellenic Open University (GREECE)
2University of Piraeus (GREECE)
Teachers’ Professional Development (TPD) training programs should engage teachers by providing stimulating authentic experiences. To this direction, educational games, simulations and 3D virtual worlds can be seen as engaging realistic and immersive spaces with major advantages. Towards this, a virtual TPD training program based on the 3D world of Second Life (SL) was designed and implemented for in-service teachers. The aim is to deliver a virtual learning environment so as to engage teachers in activities for developing a global identity, being open and flexible to other cultures and interacting in multicultural contexts. The proposed TPD training program is based on the theoretical approach of Creative Problem Solving and de Bono's 'Six Thinking Hats' method. Particularly, participants are engaged in interactive activities, such as discussion and role playing based on the initiative ‘Learning to Live Together’ of Arigatou International institution which highlights the value of respect, peace and the sense of global community. We conducted a quasi-experimental research with using a pre/post-test and authentic assessment appraising the participants’ reactions, in order to examine creative problem solving skills. The findings revealed that trainees after the completion of the TPD training program tend to improve their creative problem solving skills.
@InProceedings{SIDERIS2016DES,
author = {Sideris, D. and Paraskeva, F. and Alexiou, A. and Chatziiliou, A.},
title = {DESIGNING A ‘WONDERFUL’ VIRTUAL WORLD IN SECOND LIFE FOR ENHANCING CREATIVE PROBLEM SOLVING SKILLS},
series = {10th International Technology, Education and Development Conference},
booktitle = {INTED2016 Proceedings},
isbn = {978-84-608-5617-7},
issn = {2340-1079},
doi = {10.21125/inted.2016.1941},
url = {http://dx.doi.org/10.21125/inted.2016.1941},
publisher = {IATED},
location = {Valencia, Spain},
month = {7-9 March, 2016},
year = {2016},
pages = {3887-3895}}
TY - CONF
AU - D. Sideris AU - F. Paraskeva AU - A. Alexiou AU - A. Chatziiliou
TI - DESIGNING A ‘WONDERFUL’ VIRTUAL WORLD IN SECOND LIFE FOR ENHANCING CREATIVE PROBLEM SOLVING SKILLS
SN - 978-84-608-5617-7/2340-1079
DO - 10.21125/inted.2016.1941
PY - 2016
Y1 - 7-9 March, 2016
CI - Valencia, Spain
JO - 10th International Technology, Education and Development Conference
JA - INTED2016 Proceedings
SP - 3887
EP - 3895
ER -
D. Sideris, F. Paraskeva, A. Alexiou, A. Chatziiliou (2016) DESIGNING A ‘WONDERFUL’ VIRTUAL WORLD IN SECOND LIFE FOR ENHANCING CREATIVE PROBLEM SOLVING SKILLS, INTED2016 Proceedings, pp. 3887-3895.
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