DIGITAL LIBRARY
3D TECHNOLOGIES AND CREATIVITY IN CHILDHOOD EDUCATION
1 University of Cadiz (SPAIN)
2 University of Madeira (PORTUGAL)
3 University of Zielona Gora (POLAND)
4 Infantario da Rochínha (PORTUGAL)
About this paper:
Appears in: EDULEARN17 Proceedings
Publication year: 2017
Pages: 8816-8823
ISBN: 978-84-697-3777-4
ISSN: 2340-1117
doi: 10.21125/edulearn.2017.0656
Conference name: 9th International Conference on Education and New Learning Technologies
Dates: 3-5 July, 2017
Location: Barcelona, Spain
Abstract:
The social changes and the future needs that the labor market presents are changing and unpredictable. What is certain is that nowadays creativity is a rising value, due to its close relationship with problem solving and entrepreneurship. For the development of this creativity, a European project is being carried out in Portugal, Spain and Poland, under the auspices of the Erasmus + Programme.

Dream Makers is an action research project developing a three-year longitudinal study (2016-2019) that seeks to encourage the development of creativity in children from 4 to 6 years of age at an economic disadvantage. This project relates several variables: Gardner's multiple intelligences, creativity and 3D technology. The intention of the project is to develop this creativity in order to help children in situations of economic disadvantage to develop their potential and give them tools to improve their future, thus preparing them in skills that are seen as necessary for a future labor market so unpredictable and changeable.

The children celebrate the Creativity Day once a month in which they will perform creative activities to develop one of the Multiple intelligences of Gardner Theory. This day a creative challenge takes place given the children the opportunity to develop an idea or product they will build in a 3D modeling software and then print on the 3D printer. In addition, the Dream Makers project follows a social science approach. The evaluation will take the form of pre and post-tests with a pedagogical and psychological approach.

The project is underway and we will present its structure, guidelines and results of the pre-test (at the time of data collection). The educational and psychological discussions on the results of the pre-test will be emphasized and future orientations will be explored on the importance of promoting technology in education, while promoting social inclusion in a technological educational environment.
Keywords:
3D technologies, creativity, childhood education.