E-ACTIVITIES IN TEACHING PROCESSES USING ICTS COLLABORATIVE ACTIVITY AS A CASE STUDY
This article introduces an analysis of the concept of e-activities, within a classification framework, designed by the authors, which is related to the design of activities involved in teaching processes. Using this framework, the authors present a case study related to collaborative learning. Collaborative learning is aimed at creating spaces in which individual and group skills are developed from the discussion, negotiation, and participation of the students. It can be defined as a process that favors the development of skills, where each member of the group is responsible both for their own learning as well as that of the other members of the group. The use of Information and Communication Technologies (ICTs) has contributed significantly of various kinds and relevance in educational processes. They can be integrated to teaching activities from various perspectives, such as didactic resource, study object, element for communication and expression, instrument for educational organization, management and administration, or research instrument. E-activities take advantages of these possibilities.
This paper outlines each of the planning stages and the technology needed for each part of the e-activities, taking as an example the study case, an experience based on collaborative learning in a postgraduate course. Finally, they offer some recommendations on how to design e-activities for teaching by using technology.