DIGITAL LIBRARY
TEACHING PROBABILITY WITH ADAPTIVE LEARNING AND GAMIFICATION
Instituto Tecnológico y de Estudios Superiores de Monterrey (MEXICO)
About this paper:
Appears in: EDULEARN24 Proceedings
Publication year: 2024
Pages: 1012-1021
ISBN: 978-84-09-62938-1
ISSN: 2340-1117
doi: 10.21125/edulearn.2024.0349
Conference name: 16th International Conference on Education and New Learning Technologies
Dates: 1-3 July, 2024
Location: Palma, Spain
Abstract:
This work presents a novel hybrid probability and statistics course integrating adaptive and gamification learning methodologies, aimed at enhancing the skills required for developing probabilistic models and utilizing basic statistical analysis tools, particularly tailored for engineering students. The course is hosted on the Open-EdX platform, ensuring compatibility with various mobile devices. Comprising twelve chapters, the course includes comprehensive support materials, explanatory videos, computer-based practical exercises focusing on conceptual aspects, problem-solving sessions, and a challenging activity encompassing all course components, culminating in an evaluative assessment. The evaluation system is devised using interactive programs employing gamification and adaptive learning environments to enhance student engagement and learning outcomes. Exploration activities, conducted using Mathematica and Excel, facilitate graphical and symbolic analysis of problem solutions. Through implementation at Tecnológico de Monterrey, Campus Estado de México, the efficacy of the course was assessed by analyzing outcomes from a sample of 60 students. Various elements employed in the course are presented and compared alongside the obtained results, providing insights into its effectiveness and applicability.
Keywords:
Probability Concepts, OpenEdx Platform, Educational Innovation, Higher Education.