DIGITAL LIBRARY
CREATIVE METHODOLOGIES IN MULTIDISCIPLINARY HIGHER EDUCATION FOR TECHNOLOGY-BASED PRODUCT DEVELOPMENT: A DESIGN APPROACH
Tecnologico de Monterrey (MEXICO)
About this paper:
Appears in: EDULEARN24 Proceedings
Publication year: 2024
Pages: 1953-1962
ISBN: 978-84-09-62938-1
ISSN: 2340-1117
doi: 10.21125/edulearn.2024.0573
Conference name: 16th International Conference on Education and New Learning Technologies
Dates: 1-3 July, 2024
Location: Palma, Spain
Abstract:
In higher education, the integration of creative methodologies is pivotal, particularly within multidisciplinary contexts. This study explores the efficacy of incorporating diverse perspectives from various fields to cultivate creativity and innovation among students, especially in technology-based product development. Leveraging methodologies such as design thinking and Design for Value (DfV), the research aims to assess the feasibility and effectiveness of an immersive semester tailored for senior students for business, design, and engineering context.

Creative methodologies, including design thinking, play a critical role in promoting problem-solving skills and fostering an open-minded approach to challenges within multidisciplinary settings. Design thinking, with its human-centered approach, proves invaluable in creating technology-based products aligned closely with user requirements. Similarly, DfV emphasizes maximizing value from the user's perspective, thereby enhancing customer satisfaction and overall product success.

The collaborative nature of multidisciplinary projects enhances teamwork and communication skills, aligning with agile methodologies' principles. The study presents an immersive semester framework designed to foster collaboration and design-oriented thinking among senior students, focusing on creating technology-based products. Through a refined DfV methodology and the support of interdisciplinary professors, students embark on a 15-week journey of conceiving and developing products, guided by iterative design iterations and extensive feedback loops.

Results indicate heightened student engagement, empowerment, and satisfaction, with several projects garnering recognition at national and international levels. The study underscores the transformative potential of integrating creative methodologies in higher education, equipping students with the problem-solving acumen and collaborative mindset crucial for success in technology-driven industries.

The findings contribute to advancing our understanding of the role of creative methodologies in multidisciplinary education, emphasizing their significance in preparing students for the complexities of technology-based product development. By prioritizing experiential learning, interdisciplinary collaboration, and user-centric design, the curriculum fosters a holistic skill set essential for navigating the dynamic technological landscape.
Keywords:
Higher Education, Creativity processes, Educative Innovation, Technology-Based product, Design for Value.