DIGITAL LIBRARY
AN INTERACTIVE STORY-DRIVEN EVENT SIMULATION ENGINE
1 University of the Philippines Cebu (PHILIPPINES)
2 University of the Philippines Diliman (PHILIPPINES)
About this paper:
Appears in: INTED2014 Proceedings
Publication year: 2014
Pages: 4453-4461
ISBN: 978-84-616-8412-0
ISSN: 2340-1079
Conference name: 8th International Technology, Education and Development Conference
Dates: 10-12 March, 2014
Location: Valencia, Spain
Abstract:
History is quite a difficult subject to learn if a student is only made to remember dates, names and places through a textbook. However, if a student experiences a historical event itself, through a storytelling medium, then he may be able to understand these events better. Now, if a teacher is provided a program which enables him to recreate historical events through a series of dioramas, he/she may be able to help the class engage in this subject better and ultimately, help them understand and appreciate history more. The study primarily aims to provide History teachers an interactive story-driven event simulation engine that will be used in discussions to create historical scenario that would help them in explaining the historical scene. The system will be developed as simulation game done in 3D using Unity3D as a tool for development. Moreover, this paper documents the design, structure and interface for the Interactive Story Simulation Engine, abbreviated as Storytelling Simulator hereon. The application will act as an educational tool to be used by the main demographic – elementary to high school students and teachers – in order to enrich their imagination with regards to understanding events in history, literature, and more.
Keywords:
Technology-Enhanced Learning, e-learning, Apps for education, 3D Applications and Virtual Reality.