About this paper

Appears in:
Pages: 7662-7667
Publication year: 2019
ISBN: 978-84-09-14755-7
ISSN: 2340-1095
doi: 10.21125/iceri.2019.1822

Conference name: 12th annual International Conference of Education, Research and Innovation
Dates: 11-13 November, 2019
Location: Seville, Spain

A LITERATURE REVIEW OF THE USE OF GAMIFICATION IN ACCOUNTING EDUCATION

C.M. Queiro-Ameijeiras1, J. Marti-Parreño2, E. Seguí-Más3, L. Summerfield1

1European University of Valencia-UEV (SPAIN)
2Universidad Internacional de Valencia (SPAIN)
3Polytechnic University of Valencia-UPV (SPAIN)
Gamification is a tool that is increasingly used in the field of teaching at all levels of education, from primary to university. Despite the fact that Business Management and Accounting have not remained on the sidelines in studies on the use of game-based learning, the scarcity of such work in this field provides us with only a limited vision of the research that is being carried out in the area. In order to fill this research gap, this paper analyses the academic literature in detail on the use of gamification in accounting education.

To this end, an in-depth review of scientific documents retrieved from academic databases has been carried out with the aim of:
a) identifying the methodologies used in the research,
b) examining the types of games used by researchers,
c) establishing the different educational stages where this research is being carried out,
d) analysing the samples used, and
e) analysing the results obtained in the studies.

The results obtained from this review have made it possible to recognise some of the most recurrent work and other research areas in which further exploration can be undertaken within the field of gamification and accounting.
@InProceedings{QUEIROAMEIJEIRAS2019ALI,
author = {Queiro-Ameijeiras, C.M. and Marti-Parre{\~n}o, J. and Segu{\'{i}}-M{\'{a}}s, E. and Summerfield, L.},
title = {A LITERATURE REVIEW OF THE USE OF GAMIFICATION IN ACCOUNTING EDUCATION},
series = {12th annual International Conference of Education, Research and Innovation},
booktitle = {ICERI2019 Proceedings},
isbn = {978-84-09-14755-7},
issn = {2340-1095},
doi = {10.21125/iceri.2019.1822},
url = {http://dx.doi.org/10.21125/iceri.2019.1822},
publisher = {IATED},
location = {Seville, Spain},
month = {11-13 November, 2019},
year = {2019},
pages = {7662-7667}}
TY - CONF
AU - C.M. Queiro-Ameijeiras AU - J. Marti-Parreño AU - E. Seguí-Más AU - L. Summerfield
TI - A LITERATURE REVIEW OF THE USE OF GAMIFICATION IN ACCOUNTING EDUCATION
SN - 978-84-09-14755-7/2340-1095
DO - 10.21125/iceri.2019.1822
PY - 2019
Y1 - 11-13 November, 2019
CI - Seville, Spain
JO - 12th annual International Conference of Education, Research and Innovation
JA - ICERI2019 Proceedings
SP - 7662
EP - 7667
ER -
C.M. Queiro-Ameijeiras, J. Marti-Parreño, E. Seguí-Más, L. Summerfield (2019) A LITERATURE REVIEW OF THE USE OF GAMIFICATION IN ACCOUNTING EDUCATION, ICERI2019 Proceedings, pp. 7662-7667.
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