@InProceedings{PFEIFFER2021LES,
author = {Pfeiffer, A. and Denk, N. and Wernbacher, T. and Bezzina, S.},
title = {LESSONS LEARNT FROM THE USER JOURNEY OF WELL-KNOWN DIGITAL GAMES FOR THE DEVELOPMENT OF EDUCATIONAL SOFTWARE},
series = {13th International Conference on Education and New Learning Technologies},
booktitle = {EDULEARN21 Proceedings},
isbn = {978-84-09-31267-2},
issn = {2340-1117},
doi = {10.21125/edulearn.2021.0307},
url = {https://dx.doi.org/10.21125/edulearn.2021.0307},
publisher = {IATED},
location = {Online Conference},
month = {5-6 July, 2021},
year = {2021},
pages = {1252-1257}}
TY - CONF
AU - A. Pfeiffer
AU - N. Denk
AU - T. Wernbacher
AU - S. Bezzina
TI - LESSONS LEARNT FROM THE USER JOURNEY OF WELL-KNOWN DIGITAL GAMES FOR THE DEVELOPMENT OF EDUCATIONAL SOFTWARE
SN - 978-84-09-31267-2/2340-1117
DO - 10.21125/edulearn.2021.0307
PY - 2021
Y1 - 5-6 July, 2021
CI - Online Conference
JO - 13th International Conference on Education and New Learning Technologies
JA - EDULEARN21 Proceedings
SP - 1252
EP - 1257
ER -
A. Pfeiffer, N. Denk, T. Wernbacher, S. Bezzina (2021) LESSONS LEARNT FROM THE USER JOURNEY OF WELL-KNOWN DIGITAL GAMES FOR THE DEVELOPMENT OF EDUCATIONAL SOFTWARE, EDULEARN21 Proceedings, pp. 1252-1257.