DIGITAL LIBRARY
THE INNOVATIVE ROLE OF THE METAVERSE IN THE EDUCATION OF YOUNG STUDENTS
National Institute for Research and Development in Informatics, Bucharest (ROMANIA)
About this paper:
Appears in: EDULEARN23 Proceedings
Publication year: 2023
Pages: 3604-3610
ISBN: 978-84-09-52151-7
ISSN: 2340-1117
doi: 10.21125/edulearn.2023.0978
Conference name: 15th International Conference on Education and New Learning Technologies
Dates: 3-5 July, 2023
Location: Palma, Spain
Abstract:
These days, we are experiencing a paradigm shift in which the world and our values are in a continuous transformation. Young people's education is affected by new global challenges such as climate change, armed conflicts, the energy crisis, cybersecurity, or the rapid development of artificial intelligence. In this article, I will present the innovative role that the metaverse has in the education of future technology of their students and students.
Metaverse is an innovative, immersive learning tool that uses emerging technologies and can be successfully used in the education process, offering students an interactive and engaging learning experience with teachers who can interact with 3D objects through avatars. This can be adapted to the specific needs of each subject and can be used in a variety of materials and topics such as astronomy, biology, history, or geography, to provide students with a personalized and engaging learning experience. In this sense, teachers can create virtual environments for students to explore the past, historical events, scientific concepts, or cultural experiences. In the metaverse, students can collaborate with other students and teachers around the world, creating a more inclusive and global learning experience, thereby building students' collaborative and communication skills. Virtual reality can provide hands-on experiences that may be difficult or impossible to replicate. in the physical world, such as the microscopic exploration of cells or the exploration of outer space.
Methodologies for using the metaverse in education can include the creation of interactive simulations, educational games, virtual camps, and virtual tours of museums so that students can be more motivated to learn and take part in interactive educational activities.
Using the metaverse in education benefits the education of students, but the high costs and need for specialized equipment and software must be considered. Furthermore, it is important that the use of the metaverse is coherently integrated into educational programs and used responsibly to support student learning and development.
Using these innovative technologies, teachers can engage students in new and exciting ways, promoting deeper learning and a love of exploration, providing innovative visual possibilities, and students exploring everything in a simple way through immersive 3D experiences that enhance the learning process.
Keywords:
Metaverse, technologies in education, Immersive learning experiences, Hands-on learning, Collaborative learning, Emerging technologies.