DIGITAL LIBRARY
ANALYSIS OF AUGMENTED REALITY’S INFLUENCE ON REGULAR SYSTEMS TAUGHT IN TECHNICAL GRAPHICS SUBJECTS
Department of Mechanical Engineering and Construction, Universitat Jaume I, Castellón (SPAIN)
About this paper:
Appears in: ICERI2020 Proceedings
Publication year: 2020
Pages: 3993-4001
ISBN: 978-84-09-24232-0
ISSN: 2340-1095
doi: 10.21125/iceri.2020.0899
Conference name: 13th annual International Conference of Education, Research and Innovation
Dates: 9-10 November, 2020
Location: Online Conference
Abstract:
The subject named Technical Graphics Communication is taught in different degrees in Jaume I University, among which are Bachelor’s degrees in Industrial Technology Engineering, Mechanical Engineering, Electrical Engineering and Chemical Engineering. One of its main aims is to improve the students’ spatial vision ability. Nevertheless, three-dimensional shape recognition (3D models) and their later representation in Multiview drawings (two-dimensional information), is one of main issues found by instructors along the years, being a constant for years.

The development of technology and modeling tools allows a broader and more effective presentation of this syllabus. One of these tools is Augmented Reality that integrates digital information into real-world environments and allows users inspecting and analyzing a 3D model in an interactive way, spinning it, scaling it, and resulting in an easier way to understand its features.

Therefore, this article shows the results obtained from an experience developed in Technical Graphics Communication subject where Augmented Reality was applied for improving the 3D model interpretation. Students assign a high level of usability of the Augmented Reality application, also considering it a good teaching resource.
Keywords:
Augmented Reality, engineering graphics, 3D modeling, Technical Graphics Communication.