DIGITAL LIBRARY
GRAPHICAL PROGRAMMING FOR TEACHING NUMERICAL METHODS
1 Universidad de la Cañada (MEXICO)
2 Universidad Tecnológica de la Mixteca (MEXICO)
About this paper:
Appears in: INTED2011 Proceedings
Publication year: 2011
Pages: 2700-2704
ISBN: 978-84-614-7423-3
ISSN: 2340-1079
Conference name: 5th International Technology, Education and Development Conference
Dates: 7-9 March, 2011
Location: Valencia, Spain
Abstract:
The numerical methods are mathematical techniques through which students can make mathematical models of real-world problems which can be solved using arithmetic and iterative methods. Since the late eighties, the wide availability of digital computers has led to an explosion in the use and development of numerical methods. Due to the great power of computer there today, students in the areas of engineering have significant competitive advantages in order to get their mission and to tackle more ambitious challenges in the solution of new problems, whose political, economic, scientific or technological developments could have a greater impact on improving the quality of human life. The present paper shows the use of graphical programming (LabVIEW) in order to help to students to understand, analyze and apply the numerical methods used to solve real world mathematical problems with significance in the teaching-learning process.
Keywords:
Graphical Programming, Numerical Methods, Recurrence Equations, Solving of Equations by Iteration.