About this paper

Appears in:
Pages: 7990-7995
Publication year: 2018
ISBN: 978-84-697-9480-7
ISSN: 2340-1079
doi: 10.21125/inted.2018.1916

Conference name: 12th International Technology, Education and Development Conference
Dates: 5-7 March, 2018
Location: Valencia, Spain

LEARNING PROGRAMMING BY PLAYING AND CODING GAMES IN K-9

J. Nouri, E. Norén, K. Skog

Stockholm University (SWEDEN)
For some years now many Swedish teachers in K-9 education have explored programming with their pupils supported by a number of national and global initiatives, despite not having any formal education in programming or for teaching programming. However, with the advent of programming languages such as Scratch and various online resources tailored to younger learners, teachers have some extent been supported to teach programming. In this study, we reached out to 19 teachers that by now considered themselves experienced in teaching programming for young children in K-9 and conducted interviews with them. A large majority of these teachers, fifteen of them, participated in a national research project with focus on programming education. The remaining four teachers were identified in specialized social media groups with focus on programming education. When doing the interviews with the teachers we soon found that games play a big role when teaching and learning programming in K-9 education. This entails both playing games in order to learn programming concepts using game developed for this purpose, and coding games in order to learn programming concepts. In this paper, we report on this two approaches of relating to games in programming education in K-9 and present the advantages teachers emphasize with these approaches in terms of how they are received by pupils and what the bring to school.
@InProceedings{NOURI2018LEA,
author = {Nouri, J. and Nor{\'{e}}n, E. and Skog, K.},
title = {LEARNING PROGRAMMING BY PLAYING AND CODING GAMES IN K-9},
series = {12th International Technology, Education and Development Conference},
booktitle = {INTED2018 Proceedings},
isbn = {978-84-697-9480-7},
issn = {2340-1079},
doi = {10.21125/inted.2018.1916},
url = {http://dx.doi.org/10.21125/inted.2018.1916},
publisher = {IATED},
location = {Valencia, Spain},
month = {5-7 March, 2018},
year = {2018},
pages = {7990-7995}}
TY - CONF
AU - J. Nouri AU - E. Norén AU - K. Skog
TI - LEARNING PROGRAMMING BY PLAYING AND CODING GAMES IN K-9
SN - 978-84-697-9480-7/2340-1079
DO - 10.21125/inted.2018.1916
PY - 2018
Y1 - 5-7 March, 2018
CI - Valencia, Spain
JO - 12th International Technology, Education and Development Conference
JA - INTED2018 Proceedings
SP - 7990
EP - 7995
ER -
J. Nouri, E. Norén, K. Skog (2018) LEARNING PROGRAMMING BY PLAYING AND CODING GAMES IN K-9, INTED2018 Proceedings, pp. 7990-7995.
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