DIGITAL LIBRARY
SKILL ME UP... AND UP! AN ITERATIVE DESIGN METHODOLOGY TO IMPROVE STUDENT’S 21TH CENTURY SKILLS
INDIRE (ITALY)
About this paper:
Appears in: INTED2019 Proceedings
Publication year: 2019
Pages: 5704-5709
ISBN: 978-84-09-08619-1
ISSN: 2340-1079
doi: 10.21125/inted.2019.1401
Conference name: 13th International Technology, Education and Development Conference
Dates: 11-13 March, 2019
Location: Valencia, Spain
Abstract:
Promoting the process of a deeper learning experience and help students to develop the skills required to face the challenges of the 21st century needs the activation of a series of resources, like the knowledge of concepts and procedures, cognitive strategies, personal skills and the appropriate attitudes. The debate on what are the most effective strategies of teaching to stimulate these process gets more and more relevant. The very moment of the didactic planning becomes crucial for identifying the specific goals for every single stage of the learning path. Necessarily the attention shifts from the products of the learning to the learning process itself [1], and this evenmore when new technologies are used in classroom. Following the experiences of INDIRE in the use of 3D printers in the pre-primary and primary school [2,3,4,5] and the use of MINECRAFT application in primary school and considering the latest researches in the field of education at the international level (iTEC) the need evolved to build a framework of reference to define a student-centered methodology which promotes an effective learning process and improves the skills of the 21st century [6]. Inspired by the Design Thinking [7] and by the model of Think Make Improve [8], the researchers are developing a methodology focused on the iterative design cycle able to enhance the mechanisms of cognitive activation of the students [9]. This contribution illustrates the development of the framework and the peculiarities of the intervention in the classroom. During the 2018/2019 school year the methodology will be tested in a range of K-8 classes in order to optimize the methodology and to develop the evaluation tools to measure the effectiveness of the process.

References:
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Keywords:
Innovation, ICT, 21st Century Skills, cognitive enhancement, evidence based teaching.