COMPARATIVE ANALOGY OF OVERCROWDED EFFECTS IN CLASSROOMS VERSUS SOLVING 'COCKTAIL PARTY PROBLEM' (NEURAL NETWORKS APPROACH)
1 Al-Baha University (SAUDI ARABIA)
2 Otto-von-Guericke-University (GERMANY)
About this paper:
            
          
           Appears in: 
INTED2014 Proceedings
           Publication year: 2014
Pages: 5816-5824
ISBN: 978-84-616-8412-0
ISSN: 2340-1079
Conference name: 8th International Technology, Education and Development Conference
Dates: 10-12 March, 2014
Location: Valencia, Spain
 
             Abstract:
The effects of the physical  learning environment in classrooms includes three distinct effective factors namely: noisy level in classes, overcrowded classroom space, and housing and neighborhood quality.  Specifically, this work explores pupils' ability to listen to, and follow, one speaker in the presence of others. More precisely, it considers  investigational  answer for a  challenging question: How  students  could focus on  teachers'  interactive speaking in noisy crowd environment?. When discussing the auditory system it is important to understand the difference between the physical mechanism of the ear and the central auditory nervous system in the brain responsible for processing auditory information [1]. Commonly, this process experienced  as following one speaker in the presence of another. Such common experience, we may take it for granted as called: “the cocktail party problem” CPP. It can be trivial  experienced process for a normal human (student) listener. From a neurological  P.O.V., sounds all enter the ear as one cacophonous roar, but the brain processes all the information and tunes into one sound, such as a person’s voice, and filters out the rest [2].  Interestingly, referring  to brain functions and anatomical structure, sound and light are processed by different receptors and neural pathways in the brain. However, by considering current knowledge of how auditory and visual stimuli sensations are responding to sound and light respectively. They  are represented in the nervous system in similar complexity and that undergo with similar initial processing by the nervous system [3]. Furthermore, by referring to findings announced after some experimental work , the results published therein at [3] have implicitly declared  that auditory and visual short term memory employ similar mechanisms. Consequently, modeling of  Artificial Neural Networks(ANNs)  has been adopted for  realistic simulation for students' selective attention in overcrowded classrooms. Therefore,  an ANN unsupervised model has been suggested herein, to measure  performance of selective attention and recognition for visual signal specifically optical character recognition (OCR) subjected to various  contaminating noisy  levels (Signal to noise ratios). Finally, obtained simulation results declared the effect of Neural Network's parameres'  relation between extrinsic {various noisy levels (corresponding learning rate values)}  and intrinsic{individual students' differences (gain values)}  factors on recognition and selective attention performances.  Additionally,  presented obtained findings  proved to be in  well agreement with recently published results  considering the dealing with noisy environmental learning problem [4].
References:
[1] Helena Karabulut  "The Neuro-Building Blocks of Learning: Improving School Readiness and Overcoming Learning Difficulties"  Journal of Education and Future, year: 2013, issue: 4, pp.1 – 15 .
[2] http://abcnews.go.com/blogs/health/2012/04/18/the-cocktail-party-effect-how-we-tune-in-to-one-person-at-a-loud-party/
[3] http://www.plosbiology.org/article/info%3Adoi%2F10.1371%2Fjournal.pbio.0050056  
[4] Mustafa H, et al. "On Quantified Evaluation Of Noisy Data Impact On Children's Mental Development Using Artificial Neural Networks"  Published at ICERI2013, the 6th International Conference of Education, Research and Innovation held in Seville (Spain), on the 18th, 19th and 20th of November, 2013.Keywords:
 Artificial neural network modeling, noisy crowded learning environment, signal to noise ratio, cocktail party problem.