DIGITAL LIBRARY
PROPOSAL OF TEACHING PROJECTILE MOTION IN A COURSE OF CLASSICAL MECHANICS IN THE FIRSTS SEMESTER OF COLLEGE WITH ITERATIVE PHYSLETS
Pontificia Universidad Javeriana (COLOMBIA)
About this paper:
Appears in: EDULEARN13 Proceedings
Publication year: 2013
Pages: 2766-2771
ISBN: 978-84-616-3822-2
ISSN: 2340-1117
Conference name: 5th International Conference on Education and New Learning Technologies
Dates: 1-3 July, 2013
Location: Barcelona, Spain
Abstract:
This article presents a strategy for teaching projectile motion near the earth's surface using a iterative computer simulation package. Working with the simulation highlights the conceptual elements of Newton's laws and their application to models of situations close to reality. It is intended that the student construct a theoretical framework that will lead to establish a procedure for the solution of similar problem situations. Computer applications designed to simulate a physical system or Physlets, takes its name from an abbreviation of physics applets (physlets) and refer to java applications designed specifically for teaching science and in particular in the case of this work, the package develops and proposes its application to the teaching of classical mechanics into regular courses in the first semester of college. During the work the students must build their solutions on a parallel software package.
Keywords:
Physics Education, Computers in education, Kinematics.