@InProceedings{MINDEGUIA2019GAM,
author = {Mindeguia, M. and Ruiz, M. and Igartua, J.I. and Ganzarain, J.},
title = {GAMIFICATION: AN APPROACH IN THE MASTER OF BUSINESS INNOVATION AND PROJECT MANAGEMENT},
series = {13th International Technology, Education and Development Conference},
booktitle = {INTED2019 Proceedings},
isbn = {978-84-09-08619-1},
issn = {2340-1079},
doi = {10.21125/inted.2019.0440},
url = {https://dx.doi.org/10.21125/inted.2019.0440},
publisher = {IATED},
location = {Valencia, Spain},
month = {11-13 March, 2019},
year = {2019},
pages = {1415-1422}}
TY - CONF
AU - M. Mindeguia
AU - M. Ruiz
AU - J.I. Igartua
AU - J. Ganzarain
TI - GAMIFICATION: AN APPROACH IN THE MASTER OF BUSINESS INNOVATION AND PROJECT MANAGEMENT
SN - 978-84-09-08619-1/2340-1079
DO - 10.21125/inted.2019.0440
PY - 2019
Y1 - 11-13 March, 2019
CI - Valencia, Spain
JO - 13th International Technology, Education and Development Conference
JA - INTED2019 Proceedings
SP - 1415
EP - 1422
ER -
M. Mindeguia, M. Ruiz, J.I. Igartua, J. Ganzarain (2019) GAMIFICATION: AN APPROACH IN THE MASTER OF BUSINESS INNOVATION AND PROJECT MANAGEMENT, INTED2019 Proceedings, pp. 1415-1422.