About this paper

Appears in:
Pages: 826-834
Publication year: 2016
ISBN: 978-84-617-5895-1
ISSN: 2340-1095
doi: 10.21125/iceri.2016.1187

Conference name: 9th annual International Conference of Education, Research and Innovation
Dates: 14-16 November, 2016
Location: Seville, Spain

VIDEO GAME CREATION BY STUDENTS: A PROPOSAL FOR A SYSTEMATIC REVIEW OF THE LITERATURE

A. Martins, S. Maneira, L. Oliveira

Universidade do Minho (PORTUGAL)
In order to better understand the potential benefits of the use of video game creation as a pedagogical strategy, it is important to know and to have a critical overview of the available research findings on this subject matter. Our research question is thus the following: What is the reported research concerning video game creation by students? The main goals of our study are: 1. To identify and map the research conducted so far in this subject area; 2. To search for and analyse evidence of relations between video game creation by students and behavioural and/or learning outcomes. In this paper we present a protocol for a systematic review of the literature intended to address the proposed research aims.
@InProceedings{MARTINS2016VID,
author = {Martins, A. and Maneira, S. and Oliveira, L.},
title = {VIDEO GAME CREATION BY STUDENTS: A PROPOSAL FOR A SYSTEMATIC REVIEW OF THE LITERATURE},
series = {9th annual International Conference of Education, Research and Innovation},
booktitle = {ICERI2016 Proceedings},
isbn = {978-84-617-5895-1},
issn = {2340-1095},
doi = {10.21125/iceri.2016.1187},
url = {http://dx.doi.org/10.21125/iceri.2016.1187},
publisher = {IATED},
location = {Seville, Spain},
month = {14-16 November, 2016},
year = {2016},
pages = {826-834}}
TY - CONF
AU - A. Martins AU - S. Maneira AU - L. Oliveira
TI - VIDEO GAME CREATION BY STUDENTS: A PROPOSAL FOR A SYSTEMATIC REVIEW OF THE LITERATURE
SN - 978-84-617-5895-1/2340-1095
DO - 10.21125/iceri.2016.1187
PY - 2016
Y1 - 14-16 November, 2016
CI - Seville, Spain
JO - 9th annual International Conference of Education, Research and Innovation
JA - ICERI2016 Proceedings
SP - 826
EP - 834
ER -
A. Martins, S. Maneira, L. Oliveira (2016) VIDEO GAME CREATION BY STUDENTS: A PROPOSAL FOR A SYSTEMATIC REVIEW OF THE LITERATURE, ICERI2016 Proceedings, pp. 826-834.
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