About this paper

Appears in:
Pages: 5052-5057
Publication year: 2018
ISBN: 978-84-697-9480-7
ISSN: 2340-1079
doi: 10.21125/inted.2018.0997

Conference name: 12th International Technology, Education and Development Conference
Dates: 5-7 March, 2018
Location: Valencia, Spain

PROPOSAL OF A SOFTWARE ARCHITECTURE IN THE CLOUD FOR SERIOUS GAMES APPLY IN LEARNING DISORDERS

Serious games designed with a pedagogical purpose are useful didactic tools to reinforce the teaching-learning process of the students and to support the teaching methods of the teachers. The present work is part of a long-term project involving research in education and technology that will result in the proposal of an educational program based on a software architecture for elementary school students of 3th and 6th grades enrolled to the Secretariat of Public Education (SEP) in Mexico. One of the objectives is to use serious games with a didactic and pedagogical purpose using mobile devices as tools, allowing us to stimulate the following activities: Audio and visual perception, to benefit from the improvement of literacy, logical abilities and reasoning with students.

The elements that are based on the design of the architecture are the administration, monitoring and analysis of data obtained from videogames, emphasizing the implementation of an educational platform so that parents, tutors and teachers can observe monitoring records and the evaluation of the educational process of the child, generate strategies to support their cognitive development associated with learning to read, write and logical-mathematical thinking at the primary level. A web application is proposed to facilitate the monitoring of video games.
@InProceedings{MARESROSAS2018PRO,
author = {Mares Rosas, L.A. and Vargas Huitr{\'{o}}n, J. and Martinez Juarez, J.A. and Ariza Mercado, E.D. and Rivera Reyes, R.E. and Acevedo Calderon, O. and Tocohua Rojas, R. and Pedraza Cruz, F.I. and Veliz Martinez, J.C.},
title = {PROPOSAL OF A SOFTWARE ARCHITECTURE IN THE CLOUD FOR SERIOUS GAMES APPLY IN LEARNING DISORDERS},
series = {12th International Technology, Education and Development Conference},
booktitle = {INTED2018 Proceedings},
isbn = {978-84-697-9480-7},
issn = {2340-1079},
doi = {10.21125/inted.2018.0997},
url = {http://dx.doi.org/10.21125/inted.2018.0997},
publisher = {IATED},
location = {Valencia, Spain},
month = {5-7 March, 2018},
year = {2018},
pages = {5052-5057}}
TY - CONF
AU - L.A. Mares Rosas AU - J. Vargas Huitrón AU - J.A. Martinez Juarez AU - E.D. Ariza Mercado AU - R.E. Rivera Reyes AU - O. Acevedo Calderon AU - R. Tocohua Rojas AU - F.I. Pedraza Cruz AU - J.C. Veliz Martinez
TI - PROPOSAL OF A SOFTWARE ARCHITECTURE IN THE CLOUD FOR SERIOUS GAMES APPLY IN LEARNING DISORDERS
SN - 978-84-697-9480-7/2340-1079
DO - 10.21125/inted.2018.0997
PY - 2018
Y1 - 5-7 March, 2018
CI - Valencia, Spain
JO - 12th International Technology, Education and Development Conference
JA - INTED2018 Proceedings
SP - 5052
EP - 5057
ER -
L.A. Mares Rosas, J. Vargas Huitrón, J.A. Martinez Juarez, E.D. Ariza Mercado, R.E. Rivera Reyes, O. Acevedo Calderon, R. Tocohua Rojas, F.I. Pedraza Cruz, J.C. Veliz Martinez (2018) PROPOSAL OF A SOFTWARE ARCHITECTURE IN THE CLOUD FOR SERIOUS GAMES APPLY IN LEARNING DISORDERS, INTED2018 Proceedings, pp. 5052-5057.
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