INNOVATIVE VIRTUAL REALITY PLATFORM FOR INCREASING ENTREPRENEURSHIP COMPETITIVENESS
University POLITEHNICA of Bucharest (ROMANIA)
About this paper:
Conference name: 15th International Technology, Education and Development Conference
Dates: 8-9 March, 2021
Location: Online Conference
Abstract:
The paper presents the results of the educational platform developed by the ERASMUS+ strategic partnership project titled “Let’s have fun with the business—Biz4Fun”. The aim of the project is to increase the competitiveness of young people and to facilitate the acquisition and development of new skills and competencies which are needed to run a business and to become a successful entrepreneur. The paper underlines the innovative aspects of the project in an attractive and popular manner for young people. The project concerns the usage of information technology, mobile devices, and social games, in order to offer possibilities for self-employment and own business development. The developed educational platform is presented in the current paper and it offers to students the opportunity to work in a virtual world, to solve problems in a fun way with game-based learning adapted for the Entrepreneurship domain and based on Business models.Keywords:
Increase the competitiveness, business, virtual reality, game-based learning, digital games, e-learning.