DIGITAL LIBRARY
SCENARIOS IN MIXED REALITY: PREPARATION AND DEVELOPMENT OF 3D APPLICATIONS AND SCENARIOS FOR THEIR USE IN VIRTUAL AND MIXED REALITY
University of Žilina, Faculty of Security Engineering (SLOVAKIA)
About this paper:
Appears in: EDULEARN24 Proceedings
Publication year: 2024
Pages: 8057-8065
ISBN: 978-84-09-62938-1
ISSN: 2340-1117
doi: 10.21125/edulearn.2024.1900
Conference name: 16th International Conference on Education and New Learning Technologies
Dates: 1-3 July, 2024
Location: Palma, Spain
Abstract:
This article deals with the preparation and development of 3D applications and scenarios for their use in a virtual and mixed environment. It explores the process of creating realistic and effective scenarios that are designed to provide users with an experience that is both educational and entertaining. The approach will focus on technological aspects such as modeling, animation and interaction, as well as on pedagogical goals such as improving learning and engaging students. The article also discusses the possibilities of using these technologies in various fields, such as education, training and simulation, and presents examples of successful use in practice. Based on the analysis of the results, the potential and challenges associated with the use of 3D applications and scenarios in a virtual and mixed environment are discussed, as well as the future direction of this field in the context of modern technological trends. Virtual reality (VR) has become an increasingly popular technology in recent years, with unlimited potential in many industries, from entertainment to education and medicine. Modeling scenarios for VR environments using Unity, one of the leading development tools for creating interactive 3D applications. The goal is to provide an overview of the methodologies and procedures used in creating realistic and engaging virtual worlds. I describe the process of creation and implementation of scenarios, including modeling of terrain, objects, lighting and animations.
Keywords:
Education, virtual reality, augmented reality, 3D applications and scenarios, unity.