DIGITAL LIBRARY
COMPUTER PROGRAMMING IN KINDERGARTEN: THE ROLE OF SEQUENCING
Tufts University (UNITED STATES)
About this paper:
Appears in: ICERI2010 Proceedings
Publication year: 2010
Pages: 6086-6089
ISBN: 978-84-614-2439-9
ISSN: 2340-1095
Conference name: 3rd International Conference of Education, Research and Innovation
Dates: 15-17 November, 2010
Location: Madrid, Spain
Abstract:
Young children are constantly surrounded by technology, from their toothbrushes to their parents’ new iPad, yet we teach very little about technologies, especially new digital technologies, in the early school years. One innovative way for children to learn about digital technologies in the world around them is by integrating developmentally appropriate computing programs into early childhood classrooms.

CHERP is a developmentally appropriate hybrid tangible-graphical computer programming interface for young children (ages 4 – 7) in which physical blocks with attached pieces of code are used to program Lego ® Mindstorm robots.

This paper examines the impact on sequencing ability of computer programming in a robotics context for young children. Thirty-four children (ages 4.5 – 6.5) were studied in a lab setting, attending four one and one half hour programming sessions over an average of 17.8 days. The participants’ sequencing abilities were pretested prior to engaging in the sessions. The participants were then post-tested at the conclusion of the four sessions. Pretest and post-test scores on sequencing measurements were analyzed and scores were compared to the participants’ performance during the sessions.
Keywords:
Early childhood, kindergarten, computers, programming, sequencing.