About this paper

Appears in:
Pages: 8854-8864
Publication year: 2017
ISBN: 978-84-697-6957-7
ISSN: 2340-1095
doi: 10.21125/iceri.2017.2455

Conference name: 10th annual International Conference of Education, Research and Innovation
Dates: 16-18 November, 2017
Location: Seville, Spain

USING DEDALUS TO DESIGN A GAME STRATEGY TO IMPROVE MOTIVATION IN LEARNING PROCESSES OF BASIC PROGRAMMING

J.L. Jurado, P.A. Boxiga, L.B. González, A.F. Bacca

Universidad de San Buenaventura (COLOMBIA)
In engineering the high rates of university dropout in the first semesters are related with the weaknesses in the basic concepts for the creation of algorithms or the development and practice of programming, which directly influence the motivation of the students. The gamification is a technique that uses own tools of the games to increase the interest, motivation and the commitment of people regarding a specific topic. Lenguage Conquers is a research project that proposes the development of a web gamified application with the aim of maintaining the interest of students for learning and practice of programming through didactic and mechanical game tools to help students to generate positive experiences in terms of programming, for which we will use concepts of usability and gameplay, which will be evaluated within the application. This paper presents presents an application of the DeDalus method, to design a game strategy in the improvement of programming learning processes in the first computer courses.
@InProceedings{JURADO2017USI,
author = {Jurado, J.L. and Boxiga, P.A. and Gonz{\'{a}}lez, L.B. and Bacca, A.F.},
title = {USING DEDALUS TO DESIGN A GAME STRATEGY TO IMPROVE MOTIVATION IN LEARNING PROCESSES OF BASIC PROGRAMMING},
series = {10th annual International Conference of Education, Research and Innovation},
booktitle = {ICERI2017 Proceedings},
isbn = {978-84-697-6957-7},
issn = {2340-1095},
doi = {10.21125/iceri.2017.2455},
url = {http://dx.doi.org/10.21125/iceri.2017.2455},
publisher = {IATED},
location = {Seville, Spain},
month = {16-18 November, 2017},
year = {2017},
pages = {8854-8864}}
TY - CONF
AU - J.L. Jurado AU - P.A. Boxiga AU - L.B. González AU - A.F. Bacca
TI - USING DEDALUS TO DESIGN A GAME STRATEGY TO IMPROVE MOTIVATION IN LEARNING PROCESSES OF BASIC PROGRAMMING
SN - 978-84-697-6957-7/2340-1095
DO - 10.21125/iceri.2017.2455
PY - 2017
Y1 - 16-18 November, 2017
CI - Seville, Spain
JO - 10th annual International Conference of Education, Research and Innovation
JA - ICERI2017 Proceedings
SP - 8854
EP - 8864
ER -
J.L. Jurado, P.A. Boxiga, L.B. González, A.F. Bacca (2017) USING DEDALUS TO DESIGN A GAME STRATEGY TO IMPROVE MOTIVATION IN LEARNING PROCESSES OF BASIC PROGRAMMING, ICERI2017 Proceedings, pp. 8854-8864.
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