DIGITAL LIBRARY
AUGMENTED REALITY AND GENERATIVE DESIGN. A TOUR THROUGH PRINT MEDIA FOR DESIGNING AND REPRESENTING ARCHITECTURE
Technical University of Cartagena (SPAIN)
About this paper:
Appears in: EDULEARN16 Proceedings
Publication year: 2016
Pages: 4769-4777
ISBN: 978-84-608-8860-4
ISSN: 2340-1117
doi: 10.21125/edulearn.2016.2143
Conference name: 8th International Conference on Education and New Learning Technologies
Dates: 4-6 July, 2016
Location: Barcelona, Spain
Abstract:
Traditional training in architecture schools usually begins with learning traditional graphic expression, freehand drawing, architecture modelling, collage, etc. Learning CAD in higher courses and the latest BIM systems allow students for using powerful graphic tools when developing an architectural project. In this paper we focus on describing two different tools with more future expectations in the architecture and engineering scopes: Generative Design and Augmented Reality.

Generative Design considers a new approach to problem solving applied to architecture, arts or engineering. It may involve changes on the architect, artist or engineer’s role. It means geometric generation from an idea or concept that starts with the definition of a series of initial mathematical and geometric parameters. It generates some possible solutions allowed by the variability of the original parameters. Its use, together with Augmented Reality software, allows the viewer to get involved, interacting with the showed objects in a surprising way.

We will discuss the experience developed over three years in the workshop "Augmented Reality and Generative Design. A tour through print media for designing and representing Architecture" held at the Engineering Campus organized by the Technical University of Cartagena (Spain).