DIGITAL LIBRARY
3D AND 4D STRATEGIES TO IMPROVE TEACHING-LEARNING PROCESS IN ENGINEERING SCHOOLS
Universidad de Valladolid (SPAIN)
About this paper:
Appears in: INTED2019 Proceedings
Publication year: 2019
Pages: 5444-5447
ISBN: 978-84-09-08619-1
ISSN: 2340-1079
doi: 10.21125/inted.2019.1343
Conference name: 13th International Technology, Education and Development Conference
Dates: 11-13 March, 2019
Location: Valencia, Spain
Abstract:
It is very relevant teaching in Engineering Schools that our students acquire all the theoretical and practical knowledge with accuracy, detail and application skills. Moreover, because of that, in those classes with form as seminaries, which are between theoretical classes and laboratory classes, it is necessary to use and offer to students tools that make them learn all the concepts in the best way possible.

For that, in the way of educational innovation research line that we are working since a long time, we present in this work the results of a creative amount of pedagogical strategies based on 3D and 4D technologies to improve the teaching-learning process of engineering students in specific engineering fields as technical projects, designing and building factories, installations and services.

We have designed and developed our own software tools with specific models (3D or 4D) related with the different topics, tools, concepts and elements that engineering students must achieve in Technical Projects subject. For that reason, we realize the definition of every model conception based on two important objects. First one is the idea to teach, and second one, how to improve their learning. Based on these two parts of the strategy, we have selected carefully the type of model, 3D or 4D.

This 3D and 4D strategies have motivated the students and make them improve their learning about difficult engineering problems and elements. In addition, they explain that they perceive engineering concepts closer to them by means of these 3D and 4D models; in some way, this strategy is not far away of real factories performances.
Keywords:
3D, 4D, teaching-learning, engineering.