DIGITAL LIBRARY
STORY TALK SHOW: PRODUCT INVENTION E-STORYBOOK FOR ELEMENTARY SCIENCE EDUCATION
National Hsin-Chu University of Educaiton (TAIWAN)
About this paper:
Appears in: EDULEARN11 Proceedings
Publication year: 2011
Pages: 2025-2030
ISBN: 978-84-615-0441-1
ISSN: 2340-1117
Conference name: 3rd International Conference on Education and New Learning Technologies
Dates: 4-6 July, 2011
Location: Barcelona, Spain
Abstract:
All students have the potential to be creative. Creativity is conceptualized more like athletic ability that can be taught, Educational environment should provide young pupils with learning opportunities supporting creative development. Skills like ability to cross domains, exploration of alternatives, and others form major aspects of creativity. Industrial innovative products like walkman and mobile phones were designed when innovators exchange viewpoints with people from different circles. Students’ creativity is also stimulated by encounters with views different from their own.
We all can image that stories have a mysterious power which can lead us into the world created by words. Facing the fact that science textbook describes content of scientific and technological inventions in exposition mode mostly, so that elementary pupils are difficult to comprehend. Hence, story mode can support reading comprehension as well as can generate motivation by making links between story episodes and personal experiences.
Invention ideas and associated principles can be conveyed with digital story. Digital storytelling could serve as a fun and engaging activity for students to strengthen basic as well as visual literacy, to build knowledge and skills via mastering a paragraph and using inductive reasoning, and most important to incubate curiosity as well as creativity.
An e-storybook, entitled Story Talk Show, consists of stories of a series of technological innovation has been designed, developed, and evaluated by this study. The objectives, content structure, script episode, character and art design, prototype development, formative evaluation, and summative evaluation of this e-storybook form the major parts of this study.
Keywords:
Product Invention, e-Storybook, Digital Storytelling, Science Education.