DIGITAL LIBRARY
EFFICIENT STUDENT EVALUATION SYSTEM VIA A COMPUTERIZED BOARD GAME SYSTEM
Universiti Teknologi Malaysia (MALAYSIA)
About this paper:
Appears in: INTED2014 Proceedings
Publication year: 2014
Pages: 3006-3012
ISBN: 978-84-616-8412-0
ISSN: 2340-1079
Conference name: 8th International Technology, Education and Development Conference
Dates: 10-12 March, 2014
Location: Valencia, Spain
Abstract:
Examination based student evaluation system has received a lot of criticisms due to its incapability of evaluating the true potential of a students. It is often related to memorize and recall ability over a given specific time period of an examination. This work proposes a new approach of evaluating student skills and knowledge through a spontaneous game play activity. A board game is invented in accordance to the school syllabus and can be played by the primary and secondary school students. The game put together 4 students in a session, run through an exciting game quest structured in a form of problem based learning (pbl) concept utilizing questions related to the game and school syllabus. The questions can be customized according to the predefined subject and topics. The approach has revealed that, the students are much more motivated to answer the questions and able to utilized the knowledge that was taught in the classroom effectively. This is driven by the clear objective of solving the given problem and the ability to relate to which skills and knowledge is required to solve the problem. Furthermore, the student performances are tracked where the strength or weakness of a student can be pin pointed to a specific subject, topic and subtopic
Keywords:
Board Game, Problem Based Learning.