EDUTAINMENT AND ACTIVITIES-BASED TRAINING FOR YOUTH CAMP OF THAI INDUSTRIAL STANDARDS INSTITUTE
1 ASEAN Institute for Health Development (THAILAND)
2 SIAM University (THAILAND)
About this paper:
Appears in:
EDULEARN13 Proceedings
Publication year: 2013
Pages: 6380-6388
ISBN: 978-84-616-3822-2
ISSN: 2340-1117
Conference name: 5th International Conference on Education and New Learning Technologies
Dates: 1-3 July, 2013
Location: Barcelona, Spain
Abstract:
Even though standardization is essential for the lives of both urban and rural people in Thailand. The majority of Thais still pay no attention to it because they are only concerned with low price which generally means low quality. So a number of people have died as a result of lack of knowledge on standardization. For example, many fires have been caused by low quality electrical equipment. Thai Industrial Standards Institute has determined that these incidents can be prevented by providing people with adequate knowledge. An important target group in this effort should be the young because they can be instrumental in distributing information in their families.
Standardization made up a small part of the curriculum in the past. The students paid little or no attention to it, so an effective training process needed to be developed. Mahidol University was selected to design the curriculum and the training process. Edutainment, Participatory Learning Process and Activities-Based Training were integrated in the practical curriculum which emphasize play and learning. Edutainment is a concept involving amusing activities which can be used in conjunction with educational technology. More than one channel of communication (Multi-Channel) is used, with similar content to be sequenced seamlessly from easy to hard. The students are required to participate in the activities.
The sample consisted of 184 grade 7-12 students from 20 schools across the country who met the entry requirements. The process of curriculum development began with finding documents related to the interests of youth, which were then presented to experts in a brainstorming session. A total of seven learning activities were designed. Lesson plans were designed, and a pilot project to test the understanding of the language was carried out with other children similar to the sample population.
The analysis of this study is divided into two parts:
1. An evaluation of the training activities used in the camp analyzed management and camp activities and provided an overall assessment. A total of 184 students participated in the IEC Youth Camp Knight; 128 females and 56 males. In this group, 45 students were in grade 9 and 139 students were in grade 10. This evaluation found the students’ levels of satisfaction for each activity (ranked from highest to lowest) were: 78.8% of the students liked "Proven TIS Knight”; 75% of the students liked "Consolation wrist Tie"; 66.9% of the students liked "The Path to TIS knighthood", 62.0 % of the students liked "I Know You”; 60.9% of the students liked "Knight Fights Me"; 59.2% of the students liked "Presentation Techniques”; and 59.2 % of the students liked "Searching for the Truth.” Overall 83.7 % of the students were interested at the highest level and 83.7% gained knowledge through the camp activities.
2. A comparison of results before and after participating in the activities shows that the students had more knowledge post-treatment, with the results statistically significant at the .05 level.Keywords:
Edutainment, Activities-Based Training, Youth Camp.