University of Zilina (SLOVAKIA)
About this paper:
Appears in: EDULEARN17 Proceedings
Publication year: 2017
Pages: 3692-3696
ISBN: 978-84-697-3777-4
ISSN: 2340-1117
doi: 10.21125/edulearn.2017.1800
Conference name: 9th International Conference on Education and New Learning Technologies
Dates: 3-5 July, 2017
Location: Barcelona, Spain
Different robotic platforms exist on the market. Many of them serves as the stand-alone systems which provide interesting opportunities for the teaching of programming. It is always more attractive for students to "play" with something "live", what is moving and providing the real feedback. However, there are also the systems, which serve the function as chassis for primary platforms that are, on the one hand, very famous (Arduino, RPi), but lacks any kind of movement activity (motors, wheels,...). In our approach we oriented on the big group of Android-phone users. We tried to teach the student Android programming in a kind of "funny" way. We developed the module which can transform every Android device with USB interface into the robotic system. The system can be driven through the application written and implemented in the Android phone. Through this system we tried to motivate the students to do the applications and, therefore, to teach them programming.
Android, USB, chassis, robot, programming, teaching, application.