DIGITAL LIBRARY
EXPERIENTIAL LEARNING THROUGH EDUCATIONAL GAMIFICATION AND ORAL NARRATION: A PROPOSAL FROM NEUROSCIENCE
Universidad de Educación a Distancia (SPAIN)
About this paper:
Appears in: ICERI2022 Proceedings
Publication year: 2022
Pages: 7278-7281
ISBN: 978-84-09-45476-1
ISSN: 2340-1095
doi: 10.21125/iceri.2022.1856
Conference name: 15th annual International Conference of Education, Research and Innovation
Dates: 7-9 November, 2022
Location: Seville, Spain
Abstract:
Background:
The nineties of the last century has been catalogued as the decade of the brain. However, despite the exponential evolution of neuroeducation in recent years, it is not explicitly present in the curriculum of teacher training degrees and masters. Knowing how we learn is the first step towards knowing how we teach. Understanding the brain mechanisms underlying learning and memory, the environment and emotion can transform educational strategies and allow us to design educational actions that optimize learning. The need to personalize learning and educational strategies is one of the principles that govern teaching activity at all levels. The general objective of this study is to design a teaching innovation project to optimize student learning, promoting their motivation, participation and improved performance through active methodologies and good evidence-based neurocienfitic practices.

Method:
From a neuroeducational approach, the aim is to design an experiential learning experience for students of Diagnosis and Guidance for people with special educational needs (Degree in Pedagogy). The backbone of the teaching innovation project is oral storytelling, protagonist due to its impact on memory and learning. The seven thematic blocks of the subject will be linked to an illustrated story, which is the introduction to the subject and the first contact that the student will have with the content. The art of storytelling facilitates the learning process. Explaining any content through a story in an engaging way promotes student motivation. Hence, we must tell stories that connect emotionally with the listener. The learning footprint creates a circuit in the brain if there is emotion. Any learning that contains emotional components will be interpreted by the brain as key to survival and will therefore store it better and allow it to be used more efficiently. The seven illustrated stories have been selected on this premise.
Keywords:
Neuroeducation, learning, student motivation, teaching innovation project.