DIGITAL LIBRARY
EDUCATIONAL EFFECTIVENESS OF BUSINESS SIMULATORS: LOOKING FOR THE BEST GAME
Universidad Nacional de Educación a Distancia (SPAIN)
About this paper:
Appears in: INTED2012 Proceedings
Publication year: 2012
Pages: 568-575
ISBN: 978-84-615-5563-5
ISSN: 2340-1079
Conference name: 6th International Technology, Education and Development Conference
Dates: 5-7 March, 2012
Location: Valencia, Spain
Abstract:
Business games constitute a learning didactic methodology of special relevance in university education. With the implementation of this educational methodology is expected that the student develops a work in which he adopts the role of the person responsible of the organization, get well-known with the processes of elaboration and employ information for management, and finally, understand the importance of this information in the process of the decision-making. Also is expected the development of abilities to work as a team, critical thinking and communication skills.

This study is based on a survey made to several Spanish universities to know the opinion of faculty staff regarding the educational needs these simulators should have to improve students’ knowledge. For this, considering the mean of the received responses for each game, and using the MACBETH (Measuring Attractiveness by a Category Based Evaluation Technique) approach, it will be possible to establish a hierarchical order that will allow determining the optimum simulator, between the ones considered, valuing its pedagogical efficiency.
Keywords:
Business games, ranking, pedagogical features, MACBETH.