DIGITAL LIBRARY
NEW TECHNOLOGICAL TRENDS IN ENGLISH LANGUAGE LEARNING
Near East University (CYPRUS)
About this paper:
Appears in: EDULEARN19 Proceedings
Publication year: 2019
Pages: 6134-6139
ISBN: 978-84-09-12031-4
ISSN: 2340-1117
doi: 10.21125/edulearn.2019.1477
Conference name: 11th International Conference on Education and New Learning Technologies
Dates: 1-3 July, 2019
Location: Palma, Spain
Abstract:
In our age, learning a foreign language has become a life-long problem. A good learning of a foreign language from primary school to university and workplace environments is compulsory to compete in the international community. It is considered that the borders of the world disappear and that the language of science has been transformed into English. For this reason, both in the world of education and in the business world, knowing English carries the person further. This contributes to the fact that those who know English are the most preferred choice in the business world and their personal accomplishments. In spite of this, it is evaluated that there are various difficulties in learning English and the contribution of technology to the learning of English is not discussed enough. There appears to be a gap in this area. New approaches and methods in education also changed the traditional face-to-face English learning and took it to a different level. The main problem is that this paper will focus on how a 3D virtual learning environment (VLE), augmented reality (AR) and artificial intelligence (AI) can contribute to learning English. In this context, research questions; What are the benefits of these technologies in educational environments? and how can these benefits contribute to learning English? At the same time, who will benefit these results. As a research methodology, literature review on scientific articles published in prestigious journals has been analysed. The extraordinary developments in computer and Internet technologies and three-dimensional (3D) modelling make new approaches and methods in education a necessity rather than a need and offer new learning opportunities for both students and teachers. The most important of these are 3D VLE and is the pioneer of AI with AR. The 3D VLE consists of objects created from a computer database consisting entirely of objects modelled with computer-aided design (CAD) software. These objects are programmed to behave in certain ways when the user interacts with them. It is considered that incorporating learning in 3D VLE as part of teaching, using gamification or integrating with technology-supported fields will facilitate learning everywhere. Thus, learning is moved to a different dimension. Nowadays, AI is known to be used in some areas such as recommending movies, filtering e-mails and making shopping suggestions. In this context, it is expected that it will give a different dimension to the educational habits in the field of foreign language learning. On the other hand, it is considered that AR applications can serve many purposes in education just like AI. For example, helping students easily acquire, process, and remember information and make learning more engaging and enjoyable. At the same time, it is not limited to a single age group or educational level and it is thought to be used equally from primary school to university and even in all fields. AR has the potential to replace various hand notes, posters, printed manuals. It offers portable and cheaper learning materials because it can also be accessed from a mobile phone. As a result, education becomes more accessible and mobile. Along with developments in information technologies and integration into the English curriculum, this study is expected to shed light on students, teachers and education managers who are interested in the subject.
Keywords:
Language learning, augmented reality, artificial intelligence, 3D virtual learning environments, learning management system, English education, technology.