DIGITAL LIBRARY
MASTER TEACHING IN THE COVID 19 ERA: INTERACTIVE ACTIVITIES VS TRADITIONAL ACTIVITIES IN VIRTUAL ENVIRONMENTS
1 Universidad a distancia de Madrid. UDIMA (SPAIN)
2 Universidad Politécnica de Cartagena (SPAIN)
About this paper:
Appears in: EDULEARN21 Proceedings
Publication year: 2021
Pages: 125-131
ISBN: 978-84-09-31267-2
ISSN: 2340-1117
doi: 10.21125/edulearn.2021.0058
Conference name: 13th International Conference on Education and New Learning Technologies
Dates: 5-6 July, 2021
Location: Online Conference
Abstract:
The current health emergency has turned university education around, students and teachers are being recycled in an accelerated way in a new educational environment: the digital environment.

Virtual campuses have become the technical means of extension to the traditional university space. There is a great diversity of activities that can be included, from the delivery of a report in digital format to interactive didactic activities that are embedded within the virtual campus.

H5P is a free, open-source platform that allows the creation of interactive content that can be integrated in the virtual field, with the aim of displaying user-friendly content or acting as evaluable activities.

In this area, this work presents the results of an interactive activity compared to a traditional activity in a virtual environment. The impact on different teaching indicators is evaluated: the grades obtained, the percentage of participation, the general and specific competencies achieved, as well as the learning results of both evaluations.

The sample is carried out for a learning activity, of the wind energy subject, in the university master's degree in renewable energy and energy efficiency.
Keywords:
Virtual campus, interactive activities, h5P.