INVESTIGATION OF THE IMPACT OF VIDEO METHODS AND SERIOUS GAMES IN THE PROCESS OF MEDICAL TRAINING IN BULGARIA
1 Institute of Robotics (BULGARIA)
2 Faculty of Public Health and Healthcare, Angel Kanchev University of Ruse (BULGARIA)
About this paper:
Conference name: 14th International Technology, Education and Development Conference
Dates: 2-4 March, 2020
Location: Valencia, Spain
Abstract:
Today, teaching by incorporating new technologies into the classroom is an effective method of improving the quality of education. The inclusion of modern practices in medical education in higher schools shows great potential; this is an innovative approach that attracts the interest of students.
Video teaching methods are a new educational technology that is increasingly used by lecturers in the medical education process. Creating video algorithms is a form of providing of students a lasting idea how medical manipulation should be conducted.
Virtual and simulated reality are slowly but surely entering the teaching of medicine, offering students gaining prior experience in a safe environment. The inclusion of serious games in the educational process will enable students to learn with trial and error without harming the patients.
This innovative method of knowledge dissemination is successfully integrated into the higher education institutions of medicine in Bulgaria. By preparing new educational resources, carefully designing the curriculum, and taking advantage of new technologies in teaching, teachers face new challenges. The new pedagogical method assists students in developing skills for performing various medical manipulations and forming useful personality traits in them.
Serious educational games and the creation of video algorithms used by teachers and students will contribute to high educational outcomes, increase students' learning and work motivation, develop creativity, critical decision-making skills and and taking well-considered risk in future medicsKeywords:
Serious educational games, virtual and simulated reality, video algorithms, medical education.