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Appears in:
Pages: 4304-4313
Publication year: 2019
ISBN: 978-84-09-14755-7
ISSN: 2340-1095
doi: 10.21125/iceri.2019.1074

Conference name: 12th annual International Conference of Education, Research and Innovation
Dates: 11-13 November, 2019
Location: Seville, Spain

DIGITAL TECHNOLOGIES USE IN THE ADJARAN CLASSROOMS

D. Geladze1, K. Gurba2

1Batumi Shota Rustaveli State University (GEORGIA)
2Pedagogical University of Krakow (POLAND)
Development of modern technologies rapidly causes new challenges to the educational system. The most important issue is to increase the quality of teaching and learning in the classrooms of the use of digital technologies. Efficient use of digital technologies in the teaching process promotes the development of main digital competences of students and – more broadly - their integration skills in learning, everyday life and social activities. Digital technologies facilitate interest towards the issue, and adapts to the students, analyzes details, develops critical thinking, creativity, communication, cohesion, motivation, responsibility, understanding, use of knowledge. It is important that pupils learn the rules of the digital world and increase them to a safe and responsible digital citizen.

We have conducted research in 9 public and 1 private schools of the Autonomous Republic of Adjara in order to learn how to use digital technologies in the classrooms, what kind of problems are there in using digital technology in the learning process and how they can be minimized. Within the scope of the survey, we polled 200 pupils and 90 teachers. The survey included both quantitative and qualitative research methods.

The survey has shown that 25% of teachers believe that digital technologies support the quality of teaching, 25% say that digital technologies increase the motivation of learning. 30% of interviewed teachers have developed digital and media literacy skills, 15% lesson planning skills, 15% integration skills with other subject disciplines, 10% claim that they have developed less than 10% skills, 10% name the skills of creating digital resources, 10% of make the presentation skills. On the other side, 65% of interviewed pupils believe that computer technology is needed to find information, the next 15% say that computer helps them to find math exercises and 5% say that they use computer only to play games. All interviewed pupils from 200 interviewed pupils say that they want teachers to use digital technologies in the classroom more often.
@InProceedings{GELADZE2019DIG,
author = {Geladze, D. and Gurba, K.},
title = {DIGITAL TECHNOLOGIES USE IN THE ADJARAN CLASSROOMS},
series = {12th annual International Conference of Education, Research and Innovation},
booktitle = {ICERI2019 Proceedings},
isbn = {978-84-09-14755-7},
issn = {2340-1095},
doi = {10.21125/iceri.2019.1074},
url = {http://dx.doi.org/10.21125/iceri.2019.1074},
publisher = {IATED},
location = {Seville, Spain},
month = {11-13 November, 2019},
year = {2019},
pages = {4304-4313}}
TY - CONF
AU - D. Geladze AU - K. Gurba
TI - DIGITAL TECHNOLOGIES USE IN THE ADJARAN CLASSROOMS
SN - 978-84-09-14755-7/2340-1095
DO - 10.21125/iceri.2019.1074
PY - 2019
Y1 - 11-13 November, 2019
CI - Seville, Spain
JO - 12th annual International Conference of Education, Research and Innovation
JA - ICERI2019 Proceedings
SP - 4304
EP - 4313
ER -
D. Geladze, K. Gurba (2019) DIGITAL TECHNOLOGIES USE IN THE ADJARAN CLASSROOMS, ICERI2019 Proceedings, pp. 4304-4313.
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