About this paper

Appears in:
Pages: 2364-2375
Publication year: 2010
ISBN: 978-84-613-5538-9
ISSN: 2340-1079

Conference name: 4th International Technology, Education and Development Conference
Dates: 8-10 March, 2010
Location: Valencia, Spain

TEACHING AND LEARNING SCHOOL MATHEMATICS AND VIDEO GAMES

B. García, R. Hernández, M. Gómez

Universidad Autónoma de Madrid (SPAIN)
This paper summaries the research that we have developed in order to verify if the use of the video game “Pokémon Diamond” (console Nintendo DS) in fourth grade Primary School classrooms, helps the students to acquire mathematical competence to work with alphanumeric tables and bar charts. A quantitative research study, with unequal post-test control group and experimental group was designed. The fieldwork with the experimental and control groups was carried out. The fieldwork with 10 consecutive sessions within the ordinary scheduled Mathematics classes and essentially consisted on didactic situations related with the mathematical competence analyzed in the current study and defined from the use of above mentioned videogame. In each one of the sessions the students played by turns freely, but also played with the videogame keeping in mind the previously defined objectives for each session. The students participate in different didactic situations related to the competence focused on the study and with the selected videogame. They should complete different tables or charts using the data provided by the videogame, and they should analyze different tables and charts to deduce information related with the video game or propose questions to the group using the charts or tables.
@InProceedings{GARCIA2010TEA,
author = {Garc{\'{i}}a, B. and Hern{\'{a}}ndez, R. and G{\'{o}}mez, M.},
title = {TEACHING AND LEARNING SCHOOL MATHEMATICS AND VIDEO GAMES},
series = {4th International Technology, Education and Development Conference},
booktitle = {INTED2010 Proceedings},
isbn = {978-84-613-5538-9},
issn = {2340-1079},
publisher = {IATED},
location = {Valencia, Spain},
month = {8-10 March, 2010},
year = {2010},
pages = {2364-2375}}
TY - CONF
AU - B. García AU - R. Hernández AU - M. Gómez
TI - TEACHING AND LEARNING SCHOOL MATHEMATICS AND VIDEO GAMES
SN - 978-84-613-5538-9/2340-1079
PY - 2010
Y1 - 8-10 March, 2010
CI - Valencia, Spain
JO - 4th International Technology, Education and Development Conference
JA - INTED2010 Proceedings
SP - 2364
EP - 2375
ER -
B. García, R. Hernández, M. Gómez (2010) TEACHING AND LEARNING SCHOOL MATHEMATICS AND VIDEO GAMES, INTED2010 Proceedings, pp. 2364-2375.
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