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F. Galati1, B. Bigliardi1, A. Deiana2, S. Filippelli1, A. Petroni1

1University of Parma (ITALY)
2Confassociazioni (ITALY)
Today, as a result of the explosion and rapid growth in ICTs, there are increasing demands to adopt technology in education. The aim is to influence students to learn actively and motivate them to gain an effective learning process. Consequently, professors face challenges when dealing with digital natives [1]. In this environment, Augmented Reality (AR) attracts research attention for its ability to allow students to be immersed in realistic experiences. Moreover, it demonstrates potential in providing students with more active, effective and meaningful learning processes ([2]; [3]). AR provides the learner easy access to unobservable phenomena that have been identified by teachers and previous research as troublesome for students [1]. However, despite several advantages discussed in past studies, AR has barriers to overcome such as overload of information, resistance from teachers, and usability ([2]; [4]). The present review attempts to depict the pros and cons of AR in education environments.

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