About this paper

Appears in:
Pages: 5510-5516
Publication year: 2017
ISBN: 978-84-697-3777-4
ISSN: 2340-1117
doi: 10.21125/edulearn.2017.2255

Conference name: 9th International Conference on Education and New Learning Technologies
Dates: 3-5 July, 2017
Location: Barcelona, Spain

EVALUATING MULTI-USER VIRTUAL ENVIRONMENT TECHNOLOGY FOR VISUAL ARTS INQUIRY USING ACTION CASE RESEARCH

M. Flannery

Marino Institute of Education (IRELAND)
Visual arts inquiry (VAI) is a valued part of teaching visual arts. While first hand exposure to original pieces is lauded as the ideal scenario, this is not always feasible for geographic, time and budgetary constraints. Usually, a teacher will show copies of canonical and contemporary work using electronic presentations such as Powerpoint or Prezi. Unfortunately, secondary copies presented in such popular electronic presentation software mislead the learner with respect to a work’s actual scale. They do not compare well to a gallery experience with respect to immersion, proximity, interactivity and viewer autonomy. Consequently, this action case research (Yen, Woolley & Hseih, 2002) evaluates the evolution and potential of a teacher designed multi-user virtual gallery titled AISLE (Arts inquiry in a Second Life environment) for VAI. It evaluates its potential to complement traditional classroom teaching. Now embarking on a third cycle of planning, designing, implementing, evaluating, reflecting, and self-evaluating, this paper presents on ‘actions’ derived from key findings from two consecutive case studies with student primary school teachers to improve virtual VAI. While appreciating the findings are context specific, this action case research may be of interest to other educators interested in VAI, the use MUVE technology for educational purposes or action case research.
@InProceedings{FLANNERY2017EVA,
author = {Flannery, M.},
title = {EVALUATING MULTI-USER VIRTUAL ENVIRONMENT TECHNOLOGY FOR VISUAL ARTS INQUIRY USING ACTION CASE RESEARCH},
series = {9th International Conference on Education and New Learning Technologies},
booktitle = {EDULEARN17 Proceedings},
isbn = {978-84-697-3777-4},
issn = {2340-1117},
doi = {10.21125/edulearn.2017.2255},
url = {http://dx.doi.org/10.21125/edulearn.2017.2255},
publisher = {IATED},
location = {Barcelona, Spain},
month = {3-5 July, 2017},
year = {2017},
pages = {5510-5516}}
TY - CONF
AU - M. Flannery
TI - EVALUATING MULTI-USER VIRTUAL ENVIRONMENT TECHNOLOGY FOR VISUAL ARTS INQUIRY USING ACTION CASE RESEARCH
SN - 978-84-697-3777-4/2340-1117
DO - 10.21125/edulearn.2017.2255
PY - 2017
Y1 - 3-5 July, 2017
CI - Barcelona, Spain
JO - 9th International Conference on Education and New Learning Technologies
JA - EDULEARN17 Proceedings
SP - 5510
EP - 5516
ER -
M. Flannery (2017) EVALUATING MULTI-USER VIRTUAL ENVIRONMENT TECHNOLOGY FOR VISUAL ARTS INQUIRY USING ACTION CASE RESEARCH, EDULEARN17 Proceedings, pp. 5510-5516.
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