About this paper

Appears in:
Pages: 9096-9097
Publication year: 2020
ISBN: 978-84-09-17979-4
ISSN: 2340-1117
doi: 10.21125/edulearn.2020.1247

Conference name: 12th International Conference on Education and New Learning Technologies
Dates: 6-7 July, 2020
Location: Online Conference

IMMERSIVE LEARNING: HEURISTIC DEVICE FOR TRANSMITTING SOCIAL IMAGINARIES

Introduction:
We are 120 participants (students at the University of Rhode Island) presenting the results of an online learning device that we developed in the course of ordering, organizing, and transmitting knowledge among ourselves. We present deep mental involvement that takes viewers to realistic learning situations (social imaginaries) without constraints of reality: logistics, risks, real-time and little right to fail. In 10 +1 steps, our paper presents the outcome of three participants, interacting and experiencing Immersive Learning in a digital environment.

Objective:
To develop a heuristic device that enables participants to discover or learn something for themselves. Examples that employ heuristics include using trial and error, a rule of thumb, an educated guess, an intuitive judgment, a guesstimate, profiling, or common sense. In their initial research, Tversky and Kahneman proposed three heuristics—availability, representativeness, and anchoring and adjustment. Subsequent work has identified many more.

Methodology:
Reflexive interpretation is built around a multi-layered, flexible structure of interpretation and reflection in which the systematic interplay of reflections are central. Whenever we reflected, we thought about the premises for our thoughts, our observations and our use of language. The core of reflection (reflexivity) is "the way we construct ourselves socially while also constructing ‘internet things' out there. For without construction, and without a constructing and constructed self, there can be no meaning.”

Results:
1. The way we attend to meaning changed.
2. Enabling experimentation and “learning by doing.”
3. Encouraging playfulness and theatrics.
4. Interpretation rather than the Representation of 'performative text' became central.
5. Participants repeated and re-entered learning spaces, creating a self-generating reality.

Conclusion:
Immersive Learning is still emerging as a practice in the workforce, but it is clear that given the broad range of employee-training services, understanding heuristics of 'augmented reality’ and ‘extended reality’ technology will be critical to every enterprise in the future.

References:
[1] Judgment under Uncertainty: Heuristics and Biases by Amos Tversky and Daniel Kahneman in "Judgment and Decision Making, An Interdisciplinary Reader," Second Edition, Edited by Terry Connoly, Hal R. Arkes, and Kenneth R. Hammond, Cambridge University Press, 2000 (p.35)
[2] Learning as immersive experiences: Using the four-dimensional framework for designing and evaluating immersive learning experiences in a virtual world by
Sara de Freitas, Genaro Rebolledo-Mendez, Fotis Liarokapis, George Magoulas and Alexandra Poulovassilis, British Journal of Educational Technology, Vol 41 No 1 2010 (p.69-85)
[3] Reflexive Methodology, New Vistas for Qualitative Research by Mats Alvesson and Kaj Skoldberg, Sage Publications, 2001 (p.24-247)
[4] Personal narrative, performance, performativity: Two or three things I know for sure by Kristin M. Langellier, Pages 125-144 Published online: 05 Jun 2009, Journal of Text and Performativity, Vol 19, 1999-Issue 2.
@InProceedings{DUGAL2020IMM,
author = {Dugal, S. and Colicci, N. and Bikash, A. and Weston, A. and Janz, L. and Katchen, N. and Bugbee, K. and Martinez, T. and Denicola, L. and Cardono, L. and Degnan, M. and Roberti, A. and Palumbo, O. and Solomon, K. and Wordell, S. and Bolofsky, B. and Mulligan, T. and Lopez, A. and Morganelli, C. and Matarese, B. and Jensen, K. and Sullivan, A. and Mulligan, B. and Jones, D. and Amodio, N. and Augustine, M. and Fasano, K. and Forte, R. and Mecca, H. and Volpe, V. and Oppliger, M. and Ritacco, T. and Boelter, M. and Bowman, M. and Chen, C. and Pelisson, M. and Nong, B. and Costello, S. and Costanzo, P. and Buckley, Z. and Naranjo, K. and Lis, E. and Ayrassian, D. and Milder, J. and Aloshban, Y. and Repoza, J. and Fuhrman, M. and Kattan, R. and Hladick, C. and Brysch, D. and Vicedomine, S. and Volpe, M. and Meyen, D. and Troiano, M. and Singh, R. and Singh, S.},
title = {IMMERSIVE LEARNING: HEURISTIC DEVICE FOR TRANSMITTING SOCIAL IMAGINARIES},
series = {12th International Conference on Education and New Learning Technologies},
booktitle = {EDULEARN20 Proceedings},
isbn = {978-84-09-17979-4},
issn = {2340-1117},
doi = {10.21125/edulearn.2020.1247},
url = {http://dx.doi.org/10.21125/edulearn.2020.1247},
publisher = {IATED},
location = {Online Conference},
month = {6-7 July, 2020},
year = {2020},
pages = {9096-9097}}
TY - CONF
AU - S. Dugal AU - N. Colicci AU - A. Bikash AU - A. Weston AU - L. Janz AU - N. Katchen AU - K. Bugbee AU - T. Martinez AU - L. Denicola AU - L. Cardono AU - M. Degnan AU - A. Roberti AU - O. Palumbo AU - K. Solomon AU - S. Wordell AU - B. Bolofsky AU - T. Mulligan AU - A. Lopez AU - C. Morganelli AU - B. Matarese AU - K. Jensen AU - A. Sullivan AU - B. Mulligan AU - D. Jones AU - N. Amodio AU - M. Augustine AU - K. Fasano AU - R. Forte AU - H. Mecca AU - V. Volpe AU - M. Oppliger AU - T. Ritacco AU - M. Boelter AU - M. Bowman AU - C. Chen AU - M. Pelisson AU - B. Nong AU - S. Costello AU - P. Costanzo AU - Z. Buckley AU - K. Naranjo AU - E. Lis AU - D. Ayrassian AU - J. Milder AU - Y. Aloshban AU - J. Repoza AU - M. Fuhrman AU - R. Kattan AU - C. Hladick AU - D. Brysch AU - S. Vicedomine AU - M. Volpe AU - D. Meyen AU - M. Troiano AU - R. Singh AU - S. Singh
TI - IMMERSIVE LEARNING: HEURISTIC DEVICE FOR TRANSMITTING SOCIAL IMAGINARIES
SN - 978-84-09-17979-4/2340-1117
DO - 10.21125/edulearn.2020.1247
PY - 2020
Y1 - 6-7 July, 2020
CI - Online Conference
JO - 12th International Conference on Education and New Learning Technologies
JA - EDULEARN20 Proceedings
SP - 9096
EP - 9097
ER -
S. Dugal, N. Colicci, A. Bikash, A. Weston, L. Janz, N. Katchen, K. Bugbee, T. Martinez, L. Denicola, L. Cardono, M. Degnan, A. Roberti, O. Palumbo, K. Solomon, S. Wordell, B. Bolofsky, T. Mulligan, A. Lopez, C. Morganelli, B. Matarese, K. Jensen, A. Sullivan, B. Mulligan, D. Jones, N. Amodio, M. Augustine, K. Fasano, R. Forte, H. Mecca, V. Volpe, M. Oppliger, T. Ritacco, M. Boelter, M. Bowman, C. Chen, M. Pelisson, B. Nong, S. Costello, P. Costanzo, Z. Buckley, K. Naranjo, E. Lis, D. Ayrassian, J. Milder, Y. Aloshban, J. Repoza, M. Fuhrman, R. Kattan, C. Hladick, D. Brysch, S. Vicedomine, M. Volpe, D. Meyen, M. Troiano, R. Singh, S. Singh (2020) IMMERSIVE LEARNING: HEURISTIC DEVICE FOR TRANSMITTING SOCIAL IMAGINARIES, EDULEARN20 Proceedings, pp. 9096-9097.
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