TEACHING ADDITION AND SUBTRACTION TO THIRD-YEAR ELEMENTARY SCHOOL STUDENTS USING ANALOG AND DIGITAL TECHNOLOGIES
Universidade Tecnológica Federal do Paraná (BRAZIL)
About this paper:
Conference name: 20th International Technology, Education and Development Conference
Dates: 2-4 March, 2026
Location: Valencia, Spain
Abstract:
Digital Information and Communication Technologies (DICT) are tools capable of enhancing the teaching and learning process, and their integration into teaching planning is essential. In this context, educational games stand out as valuable resources for encouraging cooperation, student interaction, and mutual respect. Considering this potential, this article presents and discusses the results of the development and implementation of a mobile technology prototype, combined with an analog game, to support the teaching of addition and subtraction to third-grade elementary school students. The research is characterized as applied, with a qualitative approach, configured as a field study. It was based on bibliographical research, which supported the creation of an analog game and an application to guide the learning of addition and subtraction by third-grade elementary school students. Fifteen students from a municipal school in Cambé, Paraná state, Brazil, participated in the study. They were organized into five groups of three for a 50-minute class. Each group received tablets with instructions on the application, game materials, and worksheets to record their calculations. Data collection included student records and activity observations. The qualitative analysis allowed us to identify resolution strategies adopted by students and assess their understanding of the correct positioning of numerical orders, demonstrating, for the most part, mastery of the proposed operations.Keywords:
Mathematics teaching, mobile technology, analog games.